3678dff0e5
* Basic Set Up * See Saw - Init, Rod Anims * Got some basic code down * Got the basics down * The man won't jump now unless he is ready! * High jumps added * Fixed a bug * See Saw - Base Animation Stuff * See Saw - The Hard Animations fuck fuck fuc, fuck * See saw more animations yeah * im almost done * home stretch baby * See Saw - wait what do you mean i'm done * Basic setup for curves * Jump start curve is in * smol figs * OutOut curves * They now how to get up now, may need tweaking * InIn curves added * Implemented more curves * Added ground jumps * Saw properly positions himself * Fixed an issue with see not landing correctly out or in * See reacts to you missing now * High jumps + get up plays at the correct moment now * Tweaks to high jumps * particles and missing stuff * anims * new sheet and anim fixes * oops * bigger background * Oops. Again * more anim fixes sorry * see saw tweaks and visual additions also added a way to scale particle systems to the tempo * bg color change added * Bops and choke added * Fix * lightning anim * particle particle particle * See saw - implemented lightning anim and fixed logic * Gradient is now actually a gradient * Implemented inverted colors on the see saw guys * Recolorable See saw! * Tiny tweak * Some things that weren't recolorable are now recolorable * Fixed a bug with the bg * new sheet the end * Barelies fixed --------- Co-authored-by: saladplainzone <chocolate2890mail@gmail.com> Co-authored-by: ev <85412919+evdial@users.noreply.github.com> |
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BadIn_SeeReact.anim | ||
BadIn_SeeReact.anim.meta | ||
BadOut_SeeReact.anim | ||
BadOut_SeeReact.anim.meta | ||
BigTuck_See.anim | ||
BigTuck_See.anim.meta | ||
BopSaw.anim | ||
BopSaw.anim.meta | ||
BopSaw_Strum.anim | ||
BopSaw_Strum.anim.meta | ||
BopSee.anim | ||
BopSee.anim.meta | ||
BopSee_Strum.anim | ||
BopSee_Strum.anim.meta | ||
Choke_Saw.anim | ||
Choke_Saw.anim.meta | ||
Choke_Saw_Intro.anim | ||
Choke_Saw_Intro.anim.meta | ||
Choke_See.anim | ||
Choke_See.anim.meta | ||
Choke_See_Intro.anim | ||
Choke_See_Intro.anim.meta | ||
Explode.anim | ||
Explode.anim.meta | ||
GetUp_In.anim | ||
GetUp_In.anim.meta | ||
GetUp_In_Big.anim | ||
GetUp_In_Big.anim.meta | ||
GetUp_In_Miss.anim | ||
GetUp_In_Miss.anim.meta | ||
GetUp_Out.anim | ||
GetUp_Out.anim.meta | ||
GetUp_Out_Big.anim | ||
GetUp_Out_Big.anim.meta | ||
GetUp_Out_Miss.anim | ||
GetUp_Out_Miss.anim.meta | ||
Jump_InIn_Fall.anim | ||
Jump_InIn_Fall.anim.meta | ||
Jump_InIn_Start.anim | ||
Jump_InIn_Start.anim.meta | ||
Jump_InOut_Tuck.anim | ||
Jump_InOut_Tuck.anim.meta | ||
Jump_OutIn_Start.anim | ||
Jump_OutIn_Start.anim.meta | ||
Jump_OutIn_Transform.anim | ||
Jump_OutIn_Transform.anim.meta | ||
Jump_OutIn_Tuck.anim | ||
Jump_OutIn_Tuck.anim.meta | ||
Jump_OutOut_Fall.anim | ||
Jump_OutOut_Fall.anim.meta | ||
Jump_OutOut_Start.anim | ||
Jump_OutOut_Start.anim.meta | ||
Jump_OutOut_Transform.anim | ||
Jump_OutOut_Transform.anim.meta | ||
Land_In.anim | ||
Land_In.anim.meta | ||
Land_In_Barely.anim | ||
Land_In_Barely.anim.meta | ||
Land_In_Big.anim | ||
Land_In_Big.anim.meta | ||
Land_In_Miss.anim | ||
Land_In_Miss.anim.meta | ||
Land_Out.anim | ||
Land_Out.anim.meta | ||
Land_Out_Barely.anim | ||
Land_Out_Barely.anim.meta | ||
Land_Out_Big.anim | ||
Land_Out_Big.anim.meta | ||
Land_Out_Miss.anim | ||
Land_Out_Miss.anim.meta | ||
NeutralSaw.anim | ||
NeutralSaw.anim.meta | ||
NeutralSee.anim | ||
NeutralSee.anim.meta | ||
Saw.controller | ||
Saw.controller.meta |