(WIP) A tool to create playable Rhythm Heaven custom remixes, with many customization options.
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Jenny Crowe 419125fc5b
Merge pull request #53 from jakobwcrowe/master
Rhythm Rally bg bugfix + debug cam toggle
2022-02-20 06:58:04 -07:00
Assets Rhythm Rally: Fixed broken background in editor preview. FreeCam components can now be enabled/disabled with ctrl+shift+D. 2022-02-20 06:57:20 -07:00
Packages Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
ProjectSettings Rhythm Rally: Better camera/layer configuration 2022-02-12 10:16:50 -07:00
.editorconfig Proper editor button sprites and Tooltip improvements 2022-01-15 00:20:47 -05:00
.gitignore VSCode gitignore 2022-02-02 22:27:31 -05:00
.vsconfig Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
CREDITS.md Update CREDITS.md 2022-02-19 17:47:50 -07:00
LICENSE.md Create LICENSE.md 2021-12-21 22:42:00 -05:00
README.md Update readme preview with updated UI 2022-02-19 17:52:10 -07:00
song.wav Basic saving and loading system 2022-01-30 07:03:37 -05:00

This project is still in development. There are NO public compiled releases (yet).

Rhythm Heaven Mania

(WIP) Fully playable, open source recreation of every rhythm heaven minigame with a built in level editor.

Discord

License: GPL v3 youtube.com/starpelly

Full Progress and games list

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Self-Building

Note: Mac-OS and Linux-based builds not tested.

Rhythm Heaven Mania's game engine is Unity 2020.3.25f1, and programmed with Visual Studio 2022.

Official video tutorial: https://www.youtube.com/watch?v=vONoZuP7qtg

Contact me

YouTube

Site

Instagram

Discord: Starpelly#0255

Other information

Rhythm Heaven is the intellectual property of Nintendo. This program is NOT endorsed nor sponsored in any way by Nintendo. All used properties of Nintendo (such as names, audio, graphics, etc.) in this software are not intended to maliciously infringe trademark rights. All other trademarks and assets are property of their respective owners. This is a community project and this is available for others to use according to the GPL-3.0 license, without charge.