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KrispyDotlessI 4a92db679a
Karate Man - Object through sound changed from GBA to Fever/Megamix (#178)
* Karate Man - Object through sound changed from GBA to Fever/Megamix

it bothers me

* Marching Orders - Face Turn Inputs and More

i said it will be back in action in around november, it's less than 10 days close to november anyway, plus the inputs are easy peasy

* Fixing March Animations

slight error

Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-01-15 22:08:37 -05:00
..
Auto Letterbox Misc Additions #4 (#192) 2023-01-11 20:42:12 -05:00
Editor upscaled assets 2022-08-11 17:08:47 -04:00
GUIWindows First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
Materials
Plugins First Contact, Tap Trial, Air Rally 2022-07-25 10:04:55 +08:00
PostProcessingOutlines Small Bugfixes (#95) 2022-06-08 20:35:15 -07:00
Resources Karate Man - Object through sound changed from GBA to Fever/Megamix (#178) 2023-01-15 22:08:37 -05:00
Scenes Timing Window Improvements (#199) 2023-01-13 23:53:25 -05:00
Scripts Karate Man - Object through sound changed from GBA to Fever/Megamix (#178) 2023-01-15 22:08:37 -05:00
Shaders Timing Window Improvements (#199) 2023-01-13 23:53:25 -05:00
StreamingAssets Karate Man - Object through sound changed from GBA to Fever/Megamix (#178) 2023-01-15 22:08:37 -05:00
Tests
TextMesh Pro Editor Ui Redraw (#197) 2023-01-13 17:18:11 -05:00
Auto Letterbox.meta Icon Improvement Concept & Resizeable Window (#104) 2022-06-13 22:24:41 -07:00
Editor.meta
GUIWindows.meta First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
icon.png
icon.png.meta
Materials.meta
New Lighting Settings.lighting
New Lighting Settings.lighting.meta
Plugins.meta
PostProcessingOutlines.meta
Resources.meta
Scenes.meta
Scripts.meta
Shaders.meta
StreamingAssets.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
Test.meta
Tests.meta
TextMesh Pro.meta