HeavenStudio/Assets/Scripts/Games/Fireworks
minenice55 60d29f19c6
Timekeeping Improvements and Small Optimizations (#544)
* make BeatActions coroutines instead of componentrs

* pooled scheduled sounds

implement S' entity seek

* remove debug prints from last two changes

* implement absolute time tracking

implement DSP time resyncing

* optimize GameManager

* update TMPro

* update IDE packages

* fix dsp sync making the drift worse

* fix issue with the JSL dll

* relocate debug print

* make scheduled pitch setter functional

* any cpu
2023-09-11 22:28:04 +00:00
..
Fireworks.cs Timekeeping Improvements and Small Optimizations (#544) 2023-09-11 22:28:04 +00:00
Fireworks.cs.meta Fireworks: More setup 2022-03-13 07:35:22 -07:00
FireworksBomb.cs Timekeeping Improvements and Small Optimizations (#544) 2023-09-11 22:28:04 +00:00
FireworksBomb.cs.meta No way, fireworks is now feature-complete???! he did da impossible PART 2 (#298) 2023-02-20 19:22:50 +00:00
Rocket.cs Integration of Jukebox Library (#451) 2023-06-10 15:13:29 -04:00
Rocket.cs.meta Fireworks: More setup 2022-03-13 07:35:22 -07:00