81384fe7fb
* Integration of Jukebox Library (#451) * add Jukebox library todo: - saving / loading of new format - inferrence of unknown data like past versions - move the temporary float casts to proper use of double - make sound related functions take double for timing - inform people that the Jukebox sound player was renamed to SoundByte lol * make sound, input scheduling, and super curve use double precision * successfully load charts * editor works again v1 riqs can be saved and loaded * first tempo and volume markers are unmovable fix loading of charts' easing values * use gsync / freesync * update Jukebox refs to SoundByte * game events use double part 1 Air Rally - Glee Club converted * don't load song if chart load fails * finish conversion of all minigames * remove editor waveform toggle * timeline now respects added song offset length clear cache files on app close prepped notes for dsp sync * update timeline length when offset changed * update to latest Jukebox * make error panel object in global game manager * improve conductor music scheduling * added error message box fix first game events sometimes not playing * a lot * munchy monk input + mustache fixes * fork lifter and pajama party bopping * meat grinder miss bop fix * cloud monkey Real * marching orders Go! was broken * force march doesn't break when it's too early from a game switch * you can use the March! block without the marching now * convert float to double and all that * editor fixes (#459) * ditch loading dialog doesn't show up when it's supposed to * format song offset in editor * remove VorbisPlugin * Update Editor.cs * add updater for marching orders turn * make base datamodels for special entity reading (#463) * make base datamodels for special entity reading * fix crop stomp breaking when no game switch or remix end is set * fix save shortcut fix loading charts with no music * don't infer track when importing a v0 riq from another program * You can now place inputs on top of pass turn for rhythm tweezers * Rockers can do it too now * Some new curves * Converted everything to new curves and made playerballs handle themselves input-wise * working dough converted, need to fix eveerything though * ball transporter anims for pass turn * update Jukebox to latest version fixes for inferred entity loading * new sounds * OnSpawnBall reimplemented * Proper inactive handling now * gandw on balls has been added * Rhythm tweezers pass turn now works like working dough * modernised rockers pass turn * Fixed small balls not working in working dough * Fixed weird curve stuff on game switch in working dough * let play mode start if no song file is loaded fix issue with loading large audio files * add "updater" for the old marching entity --------- Co-authored-by: AstrlJelly <bdlawson115@gmail.com> Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
107 lines
5.1 KiB
Plaintext
107 lines
5.1 KiB
Plaintext
ManifestFileVersion: 0
|
|
CRC: 1259606660
|
|
Hashes:
|
|
AssetFileHash:
|
|
serializedVersion: 2
|
|
Hash: 790ff64aa78d4bafcd56143473bbb083
|
|
TypeTreeHash:
|
|
serializedVersion: 2
|
|
Hash: 1700dff61e9a39c2f981a91472deb25e
|
|
HashAppended: 0
|
|
ClassTypes:
|
|
- Class: 1
|
|
Script: {instanceID: 0}
|
|
- Class: 4
|
|
Script: {instanceID: 0}
|
|
- Class: 21
|
|
Script: {instanceID: 0}
|
|
- Class: 28
|
|
Script: {instanceID: 0}
|
|
- Class: 48
|
|
Script: {instanceID: 0}
|
|
- Class: 74
|
|
Script: {instanceID: 0}
|
|
- Class: 83
|
|
Script: {instanceID: 0}
|
|
- Class: 91
|
|
Script: {instanceID: 0}
|
|
- Class: 95
|
|
Script: {instanceID: 0}
|
|
- Class: 114
|
|
Script: {fileID: 11500000, guid: 9878d9be1dfe9a248bead8d2a39004bd, type: 3}
|
|
- Class: 114
|
|
Script: {fileID: 11500000, guid: 310af9188030be64f9b4692651c4ca02, type: 3}
|
|
- Class: 115
|
|
Script: {instanceID: 0}
|
|
- Class: 198
|
|
Script: {instanceID: 0}
|
|
- Class: 199
|
|
Script: {instanceID: 0}
|
|
- Class: 212
|
|
Script: {instanceID: 0}
|
|
- Class: 213
|
|
Script: {instanceID: 0}
|
|
SerializeReferenceClassIdentifiers: []
|
|
Assets:
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Flipper-Flop - Background.png
|
|
- Assets/Resources/Sfx/games/flipperFlop/flip1.ogg
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/CaptainTuckBlushExpression.anim
|
|
- Assets/Resources/Sfx/games/flipperFlop/tink.mp3
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/CaptainTuckNeutralExpression.anim
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/FaceBarely.anim
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/CaptainTuckMissExpression.anim
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/ReverseMissFlopLeft.anim
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/FlipperBlink.anim
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/CaptainSucessBop.anim
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/RollRight.anim
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/CaptainIdle.anim
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/FaceFlipper.controller
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/CaptainWalk.anim
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/FaceGoofy.anim
|
|
- Assets/Resources/Sfx/games/flipperFlop/flip2.ogg
|
|
- Assets/Resources/Sfx/games/flipperFlop/count/flopNoise2.wav
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Flipper-Flop - Captain Tuck.png
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/FlipperBop.anim
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/PrepareFlop.anim
|
|
- Assets/Resources/Sfx/games/flipperFlop/rollR.ogg
|
|
- Assets/Resources/Sfx/games/flipperFlop/rollL.ogg
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/ReverseMissFlopRight.anim
|
|
- Assets/Resources/Sfx/games/flipperFlop/punch.wav
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/CaptainBop.anim
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/CaptainTuckMissBop.anim
|
|
- Assets/Resources/Sfx/games/flipperFlop/attention/attention8.ogg
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/ReverseRollLeft.anim
|
|
- Assets/Resources/Sfx/games/flipperFlop/ding.ogg
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/Test.anim
|
|
- Assets/Resources/Sfx/games/flipperFlop/attention/cowbell.ogg
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/FlipperIdle.anim
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/MissFlopLeft.anim
|
|
- Assets/Resources/Sfx/games/flipperFlop/flipB2.ogg
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/CaptainTuckSpeakExpression.anim
|
|
- Assets/Resources/Sfx/games/flipperFlop/failgroan.wav
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/ReverseFlopLeft.anim
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/MissFlopRight.anim
|
|
- Assets/Resources/Sfx/games/flipperFlop/attention/attention7.ogg
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/ReverseFlopRight.anim
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/CaptainTuckRollExpression.anim
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/CaptainTuckWalkIntro.anim
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/FlopLeft.anim
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/FaceAnnoyed.anim
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/FaceNormal.anim
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/FlopRight.anim
|
|
- Assets/Resources/Sfx/games/flipperFlop/flipB1.ogg
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/CaptainTuckMissSpeakExpression.anim
|
|
- Assets/Resources/Sfx/games/flipperFlop/count/flopNoise1.wav
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/FaceOw.anim
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/CaptainTuck.controller
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/CaptainRoll.anim
|
|
- Assets/Resources/Sfx/games/flipperFlop/count/flopNoise3.wav
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/CaptainTuckHead.controller
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/Flipper.controller
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/FaceAngry.anim
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/RollLeft.anim
|
|
- Assets/Resources/Games/flipperFlop.prefab
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Flipper-Flop - The Flippers.png
|
|
- Assets/Resources/Sprites/Games/FlipperFlop/Animations/ReverseRollRight.anim
|
|
Dependencies: []
|