123 lines
3.8 KiB
C#
123 lines
3.8 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using NaughtyBezierCurves;
|
|
using HeavenStudio.Util;
|
|
|
|
|
|
namespace HeavenStudio.Games.Scripts_AirRally
|
|
{
|
|
public class Shuttlecock : PlayerActionObject
|
|
{
|
|
public float startBeat;
|
|
private float flyBeats;
|
|
|
|
public bool flyType;
|
|
bool miss = false;
|
|
public float flyPos;
|
|
public bool isReturning;
|
|
|
|
[NonReorderable] public BezierCurve3D curve;
|
|
AirRally game;
|
|
Vector3 nextPos;
|
|
|
|
private void Awake()
|
|
{
|
|
game = AirRally.instance;
|
|
flyBeats = 1f;
|
|
var cond = Conductor.instance;
|
|
flyPos = cond.GetPositionFromBeat(startBeat, flyBeats);
|
|
transform.position = curve.GetPoint(flyPos);
|
|
}
|
|
void Start()
|
|
{
|
|
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
var cond = Conductor.instance;
|
|
//flyBeats = isReturning ? 1.2f : 1.2f;
|
|
float flyPos = cond.GetPositionFromBeat(startBeat, flyBeats);
|
|
if (flyPos <= 1f)
|
|
{
|
|
if (!miss)
|
|
{
|
|
flyPos *= .8f;
|
|
}
|
|
|
|
Vector3 lastPos = transform.position;
|
|
nextPos = curve.GetPoint(flyPos);
|
|
curve.KeyPoints[0].transform.position = new Vector3(game.holderPos.position.x, game.holderPos.position.y, game.wayPointZForForth);
|
|
if (isReturning)
|
|
{
|
|
curve.transform.localScale = new Vector3(-1, 1);
|
|
}
|
|
else
|
|
{
|
|
curve.transform.localScale = new Vector3(1, 1);
|
|
}
|
|
|
|
if (flyType)
|
|
{
|
|
Vector3 direction = (nextPos - lastPos).normalized;
|
|
float rotation = Mathf.Atan2(direction.y, direction.x) * Mathf.Rad2Deg;
|
|
this.transform.eulerAngles = new Vector3(0, 0, rotation);
|
|
}
|
|
else
|
|
{
|
|
|
|
if (!isReturning)
|
|
transform.rotation = Quaternion.Euler(0, 0, transform.rotation.eulerAngles.z + (360f * Time.deltaTime));
|
|
else
|
|
transform.rotation = Quaternion.Euler(0, 0, transform.rotation.eulerAngles.z + (-360f * Time.deltaTime));
|
|
}
|
|
|
|
transform.position = nextPos;
|
|
}
|
|
//else
|
|
//{
|
|
// transform.position = curve.GetPoint(miss ? 1f : 0.95f);
|
|
//}
|
|
|
|
//if (flyPos > 1f)
|
|
//{
|
|
// if (Conductor.instance.GetPositionFromBeat(startBeat, flyBeats + 1f) >= 1f)
|
|
// {
|
|
// GameObject.Destroy(gameObject);
|
|
// return;
|
|
// }
|
|
//}
|
|
//if(flyPos > 1f)
|
|
//{
|
|
// if(Conductor.instance.GetPositionFromBeat(startBeat, flyBeats + 1f) >= 1f)
|
|
// {
|
|
// if (!isReturning)
|
|
// {
|
|
// curve = game.MissCurve;
|
|
// transform.position = curve.GetPoint(flyPos);
|
|
// }
|
|
|
|
// else
|
|
// {
|
|
// curve = game.MissReturnCurve;
|
|
// transform.position = curve.GetPoint(flyPos);
|
|
// }
|
|
|
|
// return;
|
|
// }
|
|
//}
|
|
if (game.hasMissed && flyPos > 1f)
|
|
{
|
|
if (Conductor.instance.GetPositionFromBeat(startBeat, flyBeats + 1f) >= 1f)
|
|
{
|
|
GameObject.Destroy(gameObject);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|