* make BeatActions coroutines instead of componentrs * pooled scheduled sounds implement S' entity seek * remove debug prints from last two changes * implement absolute time tracking implement DSP time resyncing * optimize GameManager * update TMPro * update IDE packages * fix dsp sync making the drift worse * fix issue with the JSL dll * relocate debug print * make scheduled pitch setter functional * any cpu |
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|---|---|---|
| .. | ||
| SpecialTmeline | ||
| KeepSizeRelativeToContent.cs | ||
| KeepSizeRelativeToContent.cs.meta | ||
| LayerLabel.cs | ||
| LayerLabel.cs.meta | ||
| MiddleScrollRect.cs | ||
| MiddleScrollRect.cs.meta | ||
| SpecialTmeline.meta | ||
| Timeline.cs | ||
| Timeline.cs.meta | ||
| TimelineEventObj.cs | ||
| TimelineEventObj.cs.meta | ||
| ZoomComponent.cs | ||
| ZoomComponent.cs.meta | ||