HeavenStudio/Assets/Scripts/UI/SettingsDialog/Tabs/ControllerSettings.cs
2023-09-15 17:59:00 -04:00

401 lines
16 KiB
C#

using System;
using System.Linq;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
using System.Threading.Tasks;
using HeavenStudio;
using HeavenStudio.Util;
using HeavenStudio.InputSystem;
using static JSL;
namespace HeavenStudio.Editor
{
public class ControllerSettings : TabsContent
{
[SerializeField] private TMP_Dropdown stylesDropdown;
[SerializeField] private TMP_Text numConnectedLabel;
[SerializeField] private TMP_Text currentControllerLabel;
[SerializeField] private TMP_Dropdown controllersDropdown;
[SerializeField] private GameObject pairSearchItem;
[SerializeField] private GameObject autoSearchLabel;
[SerializeField] private GameObject pairSearchLabel;
[SerializeField] private GameObject pairSearchCancelBt;
[SerializeField] private TMP_Text pairingLabel;
[SerializeField] private List<GameObject> controllerIcons;
[SerializeField] private Material controllerMat;
[SerializeField] private List<GameObject> PadBindingsMenus;
[SerializeField] private List<GameObject> BatonBindingsMenus;
[SerializeField] private List<GameObject> TouchBindingsMenus;
[SerializeField] private List<TMP_Text> PadBindingsTxt;
[SerializeField] private List<TMP_Text> BatonBindingsTxt;
[SerializeField] private List<TMP_Text> TouchBindingsTxt;
private bool isAutoSearching = false;
private bool isPairSearching = false;
private bool pairSelectLR = false; //true = left, false = right
private bool bindAllMode;
private int currentBindingBt;
private void Start() {
PopulateStylesDropdown();
numConnectedLabel.text = "Connected: " + PlayerInput.GetNumControllersConnected();
currentControllerLabel.text = "Current Controller: " + PlayerInput.GetInputController(1).GetDeviceName();
PopulateControllersDropdown();
pairSearchItem.SetActive(false);
ShowControllerBinds(PlayerInput.GetInputController(1));
ShowControllerIcon(PlayerInput.GetInputController(1));
}
private void Update() {
InputController currentController = PlayerInput.GetInputController(1);
if (currentBindingBt >= 0)
{
int bt = currentController.GetLastButtonDown();
if (bt > 0)
{
InputController.ControlBindings binds = currentController.GetCurrentBindings();
binds.Pad[currentBindingBt] = bt;
currentController.SetCurrentBindings(binds);
currentControllerLabel.text = "Current Controller: " + currentController.GetDeviceName();
ShowControllerBinds(currentController);
AdvanceAutoBind(currentController);
}
return;
}
else
{
if (isAutoSearching) {
var controllers = PlayerInput.GetInputControllers();
foreach (var newController in controllers) {
if (newController.GetLastButtonDown() > 0)
{
isAutoSearching = false;
autoSearchLabel.SetActive(false);
AssignController(newController, currentController);
controllersDropdown.value = PlayerInput.GetInputControllerId(1);
}
}
}
else if (isPairSearching) {
var controllers = PlayerInput.GetInputControllers();
InputController.InputFeatures lrFlag = pairSelectLR ? InputController.InputFeatures.Extra_SplitControllerLeft : InputController.InputFeatures.Extra_SplitControllerRight;
foreach (var pairController in controllers) {
if (pairController == currentController) continue;
InputController.InputFeatures features = pairController.GetFeatures();
if (!features.HasFlag(lrFlag)) continue;
if (pairController.GetLastButtonDown() > 0)
{
(PlayerInput.GetInputController(1) as InputJoyshock)?.AssignOtherHalf((InputJoyshock) pairController);
isPairSearching = false;
pairSearchLabel.SetActive(false);
currentControllerLabel.text = "Current Controller: " + pairController.GetDeviceName();
pairingLabel.text = "Joy-Con Pair Selected\nPairing Successful!";
ShowControllerIcon(pairController);
currentController.OnSelected();
pairController.OnSelected();
}
}
}
}
}
void AdvanceAutoBind(InputController currentController)
{
if (bindAllMode)
{
currentBindingBt++;
Debug.Log("Binding: " + currentBindingBt);
while (currentController.GetIsActionUnbindable(currentBindingBt, InputController.ControlStyles.Pad) && currentBindingBt < (int)InputController.ActionsPad.Pause)
{
currentBindingBt++;
Debug.Log("Unbindable, binding: " + currentBindingBt);
}
if (currentBindingBt > (int)InputController.ActionsPad.Pause)
{
currentController.SaveBindings();
CancelBind();
return;
}
currentControllerLabel.text = $"Now Binding: {(InputController.ActionsPad) currentBindingBt}";
}
else
{
currentController.SaveBindings();
CancelBind();
}
}
void AssignController(InputController newController, InputController lastController)
{
Debug.Log("Assigning controller: " + newController.GetDeviceName());
lastController.SetPlayer(-1);
newController.SetPlayer(1);
if ((lastController as InputJoyshock) != null)
{
(lastController as InputJoyshock)?.UnAssignOtherHalf();
}
if ((newController as InputJoyshock) != null)
{
newController.OnSelected();
(newController as InputJoyshock)?.UnAssignOtherHalf();
}
currentControllerLabel.text = "Current Controller: " + newController.GetDeviceName();
ShowControllerBinds(newController);
ShowControllerIcon(newController);
InputController.InputFeatures features = newController.GetFeatures();
if (features.HasFlag(InputController.InputFeatures.Extra_SplitControllerLeft)) {
pairingLabel.text = "Joy-Con (L) Selected\nPress any button on Joy-Con (R) to pair.";
pairSelectLR = !features.HasFlag(InputController.InputFeatures.Extra_SplitControllerLeft);
pairSearchItem.SetActive(true);
StartPairSearch();
}
else if (features.HasFlag(InputController.InputFeatures.Extra_SplitControllerRight)) {
pairingLabel.text = "Joy-Con (R) Selected\nPress any button on Joy-Con (L) to pair.";
pairSelectLR = !features.HasFlag(InputController.InputFeatures.Extra_SplitControllerLeft);
pairSearchItem.SetActive(true);
StartPairSearch();
}
else {
CancelPairSearch();
pairSearchItem.SetActive(false);
}
}
public void ControllerDropdownChange()
{
CancelBind();
InputController lastController = PlayerInput.GetInputController(1);
lastController.SaveBindings();
InputController newController = PlayerInput.GetInputControllers()[controllersDropdown.value];
AssignController(newController, lastController);
}
public void StartBindSingle(int bt)
{
CancelBind();
if (PlayerInput.GetInputController(1).GetIsActionUnbindable(bt, InputController.ControlStyles.Pad))
{
return;
}
currentBindingBt = bt;
currentControllerLabel.text = $"Now Binding: {(InputController.ActionsPad) bt}";
}
public void StartBindAll()
{
CancelBind();
bindAllMode = true;
currentBindingBt = -1;
AdvanceAutoBind(PlayerInput.GetInputController(1));
}
public void CancelBind()
{
bindAllMode = false;
currentBindingBt = -1;
currentControllerLabel.text = "Current Controller: " + PlayerInput.GetInputController(1).GetDeviceName();
}
public void ResetBindings()
{
CancelBind();
InputController controller = PlayerInput.GetInputController(1);
controller.ResetBindings();
ShowControllerBinds(controller);
controller.SaveBindings();
}
public void StartAutoSearch() {
CancelBind();
if (!isPairSearching)
{
autoSearchLabel.SetActive(true);
isAutoSearching = true;
}
}
public void StartPairSearch() {
CancelBind();
if (!isAutoSearching) {
pairSearchLabel.SetActive(true);
pairSearchCancelBt.SetActive(true);
isPairSearching = true;
}
}
public void CancelPairSearch() {
CancelBind();
if (isPairSearching) {
pairSearchLabel.SetActive(false);
pairSearchCancelBt.SetActive(false);
isPairSearching = false;
pairingLabel.text = "Joy-Con Selected\nPairing was cancelled.";
}
}
public void SearchAndConnectControllers()
{
int connected = PlayerInput.RefreshInputControllers();
numConnectedLabel.text = "Connected: " + connected;
currentControllerLabel.text = "Current Controller: " + PlayerInput.GetInputController(1).GetDeviceName();
PopulateControllersDropdown();
}
public void PopulateStylesDropdown()
{
List<TMP_Dropdown.OptionData> dropDownData = new List<TMP_Dropdown.OptionData>();
var enumNames = Enum.GetNames(typeof(InputController.ControlStyles)).ToList();
controllersDropdown.ClearOptions();
stylesDropdown.AddOptions(enumNames);
stylesDropdown.value = (int) PlayerInput.CurrentControlStyle;
}
public void PopulateControllersDropdown()
{
List<TMP_Dropdown.OptionData> dropDownData = new List<TMP_Dropdown.OptionData>();
var vals = PlayerInput.GetInputControllers();
for (int i = 0; i < vals.Count; i++)
{
TMP_Dropdown.OptionData optionData = new TMP_Dropdown.OptionData();
optionData.text = vals[i].GetDeviceName();
dropDownData.Add(optionData);
}
controllersDropdown.ClearOptions();
controllersDropdown.AddOptions(dropDownData);
controllersDropdown.value = PlayerInput.GetInputControllerId(1);
}
public void ShowControllerBinds(InputController controller)
{
string[] buttons = controller.GetButtonNames();
//show binds
int ac = 0;
foreach (int i in controller.GetCurrentBindings().Pad)
{
if (ac >= PadBindingsTxt.Count) break;
if (i == -1)
{
PadBindingsTxt[ac].text = "NOT BOUND";
}
else if (buttons[i] == null)
{
PadBindingsTxt[ac].text = "UNKNOWN";
}
else
{
PadBindingsTxt[ac].text = buttons[i];
}
ac++;
}
}
public void ShowControllerIcon(InputController controller)
{
string name = controller.GetDeviceName();
//show icon
foreach (var icon in controllerIcons)
{
if (icon.name == name)
{
icon.SetActive(true);
}
else
{
icon.SetActive(false);
}
}
//setup material
Color colour;
switch (name)
{
case "Keyboard":
controllerMat.SetColor("_BodyColor", ColorUtility.TryParseHtmlString("#F4F4F4", out colour) ? colour : Color.white);
break;
case "Joy-Con (L)":
case "Joy-Con (R)":
InputJoyshock joy = (InputJoyshock) controller;
controllerMat.SetColor("_BodyColor", joy.GetBodyColor());
controllerMat.SetColor("_BtnColor", joy.GetButtonColor());
controllerMat.SetColor("_LGripColor", ColorUtility.TryParseHtmlString("#2F353A", out colour) ? colour : Color.white);
controllerMat.SetColor("_RGripColor", ColorUtility.TryParseHtmlString("#2F353A", out colour) ? colour : Color.white);
break;
case "Joy-Con Pair":
joy = (InputJoyshock) controller;
int joySide = JslGetControllerSplitType(joy.GetHandle());
controllerMat.SetColor("_BodyColor", joySide == SplitRight ? joy.GetButtonColor() : joy.GetOtherHalf().GetButtonColor());
controllerMat.SetColor("_BtnColor", joySide == SplitLeft ? joy.GetButtonColor() : joy.GetOtherHalf().GetButtonColor());
controllerMat.SetColor("_LGripColor", joy.GetLeftGripColor());
controllerMat.SetColor("_RGripColor", joy.GetRightGripColor());
break;
case "Pro Controller":
joy = (InputJoyshock) controller;
controllerMat.SetColor("_BodyColor", joy.GetBodyColor());
controllerMat.SetColor("_BtnColor", joy.GetButtonColor());
controllerMat.SetColor("_LGripColor", joy.GetLeftGripColor());
controllerMat.SetColor("_RGripColor", joy.GetRightGripColor());
break;
case "DualShock 4":
joy = (InputJoyshock) controller;
controllerMat.SetColor("_BodyColor", ColorUtility.TryParseHtmlString("#E1E2E4", out colour) ? colour : Color.white);
controllerMat.SetColor("_BtnColor", ColorUtility.TryParseHtmlString("#414246", out colour) ? colour : Color.white);
controllerMat.SetColor("_LGripColor", joy.GetLightbarColour());
controllerMat.SetColor("_RGripColor", joy.GetLightbarColour());
break;
case "DualSense":
joy = (InputJoyshock) controller;
controllerMat.SetColor("_BodyColor", ColorUtility.TryParseHtmlString("#DEE0EB", out colour) ? colour : Color.white);
controllerMat.SetColor("_BtnColor", ColorUtility.TryParseHtmlString("#272D39", out colour) ? colour : Color.white);
controllerMat.SetColor("_LGripColor", joy.GetLightbarColour());
controllerMat.SetColor("_RGripColor", joy.GetLightbarColour());
break;
default:
controllerMat.SetColor("_BodyColor", Color.white);
controllerMat.SetColor("_BtnColor", Color.white);
controllerMat.SetColor("_LGripColor", Color.white);
controllerMat.SetColor("_RGripColor", Color.white);
break;
}
}
public override void OnOpenTab()
{
CancelBind();
}
public override void OnCloseTab()
{
CancelBind();
}
}
}