* BurstLinq make BGM resync when changing pitch (to test) * autoswing some game implementations, most games already work fine * more game tweaks * 16th note swing more game fixes make pitch change resync optional in the API * suppress some common warnings * Update Credits.txt |
||
|---|---|---|
| .. | ||
| Editor.unity | ||
| Editor.unity.meta | ||
| Game.unity | ||
| Game.unity.meta | ||
| Judgement.unity | ||
| Judgement.unity.meta | ||
| Opening.unity | ||
| Opening.unity.meta | ||
| Title.unity | ||
| Title.unity.meta | ||