* BurstLinq make BGM resync when changing pitch (to test) * autoswing some game implementations, most games already work fine * more game tweaks * 16th note swing more game fixes make pitch change resync optional in the API * suppress some common warnings * Update Credits.txt
		
			
				
	
	
		
			18 lines
		
	
	
		
			395 B
		
	
	
	
		
			JSON
		
	
	
	
	
	
			
		
		
	
	
			18 lines
		
	
	
		
			395 B
		
	
	
	
		
			JSON
		
	
	
	
	
	
{
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  "MonoBehaviour": {
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    "Version": 4,
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    "EnableBurstCompilation": true,
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    "EnableOptimisations": true,
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    "EnableSafetyChecks": false,
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    "EnableDebugInAllBuilds": false,
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    "UsePlatformSDKLinker": false,
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    "CpuMinTargetX32": 0,
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    "CpuMaxTargetX32": 0,
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    "CpuMinTargetX64": 0,
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    "CpuMaxTargetX64": 0,
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    "CpuTargetsX32": 6,
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    "CpuTargetsX64": 72,
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    "OptimizeFor": 0
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  }
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}
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