HeavenStudio/Assets/Scripts/Games/FirstContact
minenice55 b1fab52ad9
Integration of Jukebox Library (#451) (#457)
* add Jukebox library

todo:
- saving / loading of new format
- inferrence of unknown data like past versions
- move the temporary float casts to proper use of double
- make sound related functions take double for timing
- inform people that the Jukebox sound player was renamed to SoundByte lol

* make sound, input scheduling, and super curve use double precision

* successfully load charts

* editor works again

v1 riqs can be saved and loaded

* first tempo and volume markers are unmovable

fix loading of charts' easing values

* use gsync / freesync

* update Jukebox refs to SoundByte

* game events use double part 1

Air Rally - Glee Club converted

* don't load song if chart load fails

* finish conversion of all minigames

* remove editor waveform toggle

* timeline now respects added song offset length

clear cache files on app close
prepped notes for dsp sync

* update timeline length when offset changed

* update to latest Jukebox

* make error panel object in global game manager

* improve conductor music scheduling

* added error message box

fix first game events sometimes not playing
2023-06-10 19:17:06 +00:00
..
FirstContact.cs Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
FirstContact.cs.meta Tram&Pauline animation update 2022-07-26 14:14:28 -04:00
Translator.cs Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
Translator.cs.meta Tram&Pauline 2022-07-25 01:04:16 -07:00
WhiteLines.cs Second Contact (#363) 2023-03-27 03:09:55 +00:00
WhiteLines.cs.meta Tram&Pauline 2022-07-25 01:04:16 -07:00