HeavenStudio/Assets/Scripts/Common
AstrlJelly 9cddcac247
Munchy Monk Finalized (#432)
* stache stuff (still needs more work but yeah)

* new icon (TEMPORARY ICON!!!)
* some placeholder animations
* more two two jank fixed, almost there

* superscroll + fixing early misses

* made a few temporary changes to superscroll.cs, i will be modifying it further for ease of use but for now it isn't permanent
* made real progress on stopping repeat inputs
 -game is basically broken for the time being, but i wanna push this so nothing theoretically breaks. ill fix it all tomorrow when im less tired

* it's been a while since i've committed my changes

* modifiers work again (idk if i broke that in this commit or it was already broken)
* stacking logic is here!!! it always uses the latest objects' hit/miss/early function so it should be perfect. i might be able to improve on efficiency tho
 -FollowHand animation is broken again unfortunately :(
* dumplings can now be individually colored, and are assigned their colors in Start(). the smear's colors are defined on Hit() (HitFunction() to be specific) , so that even when there are multiple stacked dumplings, they'll all be accurate.

maybe some other stuff but i cannot remember

* clean-up + integral fixes

onto Monk Move and SingleSuperScroll
i think ill add some more comments too

* fixed some missing/early stuff + a check for whether you can hit or not
* fixed FollowHand animation and the squishing/dumpling on top
* cleaned up a ton of unused variables + checks + anims
* added unused sound sequences
 -ig if somebody knows how to use them they can implement them but idk how to and it's not worth figuring out rn
* more work on superscroll; there seems to be too many changes to the structure of the script to keep the single scrolling in with the tile scrolling, will combine if necessary tho
* fanClub/arisa_dab

* monk move!!

still working on singlesuperscroll 😭
but i got the monk moving!!

* a few optimizations + starting on new singlesuperscroll

* ok ScrollObject is usable now

oh my GOD i need to optimize how it looks and functions but rn it works like it will when it's done (theoretically)
ev do ur work

* a few things + new icon!!

* scroll speeds are good now

* finished except for the stache bop

😭 😭 😭 😭 😭 why isn't it working

* im pring this now

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Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
2023-05-23 04:09:46 +00:00
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Billboard.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Billboard.cs.meta Testing jpeg cardboard box background in Rhythm Rally 2022-02-12 04:08:24 -05:00
CircularMotion.cs Space Soccer Improvements (#382) 2023-04-26 12:43:35 +00:00
CircularMotion.cs.meta Space Soccer Improvements (#382) 2023-04-26 12:43:35 +00:00
FollowMouse.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
FollowMouse.cs.meta Timeline improvements 2022-01-09 18:35:55 -05:00
FreeCam.cs DJ School sounds 2022-02-02 21:09:50 -05:00
FreeCam.cs.meta DJ School sounds 2022-02-02 21:09:50 -05:00
Parallax.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Parallax.cs.meta Discord rich presence 2022-01-30 18:40:12 -05:00
Scroll.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Scroll.cs.meta Discord rich presence 2022-01-30 18:40:12 -05:00
ScrollObject.cs Munchy Monk Finalized (#432) 2023-05-23 04:09:46 +00:00
ScrollObject.cs.meta Munchy Monk Finalized (#432) 2023-05-23 04:09:46 +00:00
SoundSequence.cs Misc Additions #4 (#192) 2023-01-11 20:42:12 -05:00
SoundSequence.cs.meta Better Sound Sequences (#190) 2023-01-04 23:04:31 -05:00
SuperScroll.cs Munchy Monk Finalized (#432) 2023-05-23 04:09:46 +00:00
SuperScroll.cs.meta Miscellaneous Tweaks + New Scroll Script (#350) 2023-03-18 04:40:20 +00:00
TextboxObject.cs Feature: Textboxes and other text-related features (#90) 2022-06-03 20:15:05 -07:00
TextboxObject.cs.meta Feature: Textboxes and other text-related features (#90) 2022-06-03 20:15:05 -07:00