HeavenStudio/Assets/Scripts/Games/BuiltToScaleDS/BTSPiece.cs

19 lines
377 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using RhythmHeavenMania.Util;
namespace RhythmHeavenMania.Games.BuiltToScaleDS
{
public class BTSPiece : MonoBehaviour
{
public Animator anim;
void LateUpdate()
{
if (anim.IsAnimationNotPlaying())
Destroy(gameObject);
}
}
}