HeavenStudio/Assets/Resources
minenice55 81384fe7fb
Update from release 1 branch (#472)
* Integration of Jukebox Library (#451)

* add Jukebox library

todo:
- saving / loading of new format
- inferrence of unknown data like past versions
- move the temporary float casts to proper use of double
- make sound related functions take double for timing
- inform people that the Jukebox sound player was renamed to SoundByte lol

* make sound, input scheduling, and super curve use double precision

* successfully load charts

* editor works again

v1 riqs can be saved and loaded

* first tempo and volume markers are unmovable

fix loading of charts' easing values

* use gsync / freesync

* update Jukebox refs to SoundByte

* game events use double part 1

Air Rally - Glee Club converted

* don't load song if chart load fails

* finish conversion of all minigames

* remove editor waveform toggle

* timeline now respects added song offset length

clear cache files on app close
prepped notes for dsp sync

* update timeline length when offset changed

* update to latest Jukebox

* make error panel object in global game manager

* improve conductor music scheduling

* added error message box

fix first game events sometimes not playing

* a lot

* munchy monk input + mustache fixes
* fork lifter and pajama party bopping
* meat grinder miss bop fix
* cloud monkey Real
* marching orders Go! was broken
* force march doesn't break when it's too early from a game switch
* you can use the March! block without the marching now

* convert float to double and all that

* editor fixes (#459)

* ditch loading dialog

doesn't show up when it's supposed to

* format song offset in editor

* remove VorbisPlugin

* Update Editor.cs

* add updater for marching orders turn

* make base datamodels for special entity reading (#463)

* make base datamodels for special entity reading

* fix crop stomp breaking when no game switch or remix end is set

* fix save shortcut

fix loading charts with no music

* don't infer track when importing a v0 riq from another program

* You can now place inputs on top of pass turn for rhythm tweezers

* Rockers can do it too now

* Some new curves

* Converted everything to new curves and made playerballs handle themselves input-wise

* working dough converted, need to fix eveerything though

* ball transporter anims for pass turn

* update Jukebox to latest version

fixes for inferred entity loading

* new sounds

* OnSpawnBall reimplemented

* Proper inactive handling now

* gandw on balls has been added

* Rhythm tweezers pass turn now works like working dough

* modernised rockers pass turn

* Fixed small balls not working in working dough

* Fixed weird curve stuff on game switch in working dough

* let play mode start if no song file is loaded

fix issue with loading large audio files

* add "updater" for the old marching entity

---------

Co-authored-by: AstrlJelly <bdlawson115@gmail.com>
Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
2023-06-13 18:47:52 -04:00
..
Cursors Buggy timeline object resizing 2022-01-17 14:23:18 -05:00
Filters Pure black and white filter (#245) 2023-01-30 10:50:38 -05:00
Fonts Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
Games Update from release 1 branch (#472) 2023-06-13 18:47:52 -04:00
Models Misc. Fixes and Additions (#440) 2023-05-28 18:48:41 +00:00
Prefabs Update from release 1 branch (#472) 2023-06-13 18:47:52 -04:00
Sfx Update from release 1 branch (#472) 2023-06-13 18:47:52 -04:00
Sprites Update from release 1 branch (#472) 2023-06-13 18:47:52 -04:00
Credits.txt Upgrade to Unity 2021.3.21 (#368) 2023-03-27 05:38:14 +00:00
Credits.txt.meta Editor Ui Redraw (#197) 2023-01-13 17:18:11 -05:00
Cursors.meta Buggy timeline object resizing 2022-01-17 14:23:18 -05:00
DOTweenSettings.asset First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
DOTweenSettings.asset.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Filters.meta Pure black and white filter (#245) 2023-01-30 10:50:38 -05:00
Fonts.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Games.meta Game loading optimization 2021-12-31 09:46:11 -05:00
MainMixer.mixer Updated Inputs for some minigames 2022-07-08 13:27:10 +08:00
MainMixer.mixer.meta Audio mixers 2022-02-04 23:40:33 -05:00
Models.meta Rhythm Rally: Darkened table shadow. Crop Stomp: Commented out unneeded debug call. General: Moved model stuff to new "Models" folder. 2022-03-11 03:52:11 -07:00
Music.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Newtonsoft.Json-for-Unity.Converters.asset Improved selection, just cleaner overall 2022-01-17 18:54:25 -05:00
Newtonsoft.Json-for-Unity.Converters.asset.meta Improved selection, just cleaner overall 2022-01-17 18:54:25 -05:00
Prefabs.meta Initialize game with one script 2022-01-03 17:42:43 -05:00
Sfx.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Sprites.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
tempBuildUI.png Fixed some play and pause bugs in the editor 2022-01-16 21:31:49 -05:00
tempBuildUI.png.meta Fixed some play and pause bugs in the editor 2022-01-16 21:31:49 -05:00