HeavenStudio/Assets
wookywok 841929b547
Airboarder initial PR (#765)
* started working on bon odori

* bon odori is now playable, just no animations and sounds

* bon odori is functional now, just missing the art, better audio and animations

* nothing new, my git is always 1 commit behind

* Revert "nothing new, my git is always 1 commit behind"

This reverts commit b96a70004d.

* changed the background

im only commiting because saladplainzone is gonna do the anims now

* Accurate BG

* Good prefab

* finalized player prefab

* Finalize Prefab

* More animation stuff

* Bow anim done

* text is now functional, passing the project to AstrlJelly

* merging w master branch

* text scrolling is ALMOST functional

* scrolling is ALMOST ALMOST functional

* FINALLY!!!! TEXT SCOLLING IS DONE!!!!!

* TEXT SCROLLING IS (almost) PERFECT!!!! now we gotta wait for the animations

* minor bug fixes

* TEXT SCROLLING IS ACTUALLY PERFECT NOW. also updated the font

* i forgor to change the outline on the fonts

* Setup

* more working on stuff

* more testing

* more testing

* more testing

* some fixes

* fixes

* testing stuff

* fixed some things

* a few more fixes

* more testing

* More fixes

* bops and animation adjustments

* camera stuff!

* Implementing placeholder icon

* recolorable sky

* fix that bug + format arch file

also change the script name

* oops

---------

Co-authored-by: streitixy <danilomeiraivo@gmail.com>
Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
Co-authored-by: streitixy <85808002+streitixy@users.noreply.github.com>
Co-authored-by: AstrlJelly <bdlawson115@gmail.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
2024-03-10 01:47:14 +00:00
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AmplifyColor
Editor
GUIWindows
Materials
Plugins
PostProcessingOutlines
PostProcessingVFX
Resources Airboarder initial PR (#765) 2024-03-10 01:47:14 +00:00
Scenes Airboarder initial PR (#765) 2024-03-10 01:47:14 +00:00
Scripts Airboarder initial PR (#765) 2024-03-10 01:47:14 +00:00
Shaders Airboarder initial PR (#765) 2024-03-10 01:47:14 +00:00
Tests DJ School sounds 2022-02-02 21:09:50 -05:00
TextMesh Pro
.DS_Store
AmplifyColor.meta
ankor.png
ankor.png.meta The☆Bon Odori (#719) 2024-02-26 01:44:56 +00:00
bop1.png
bop1.png.meta
cpu2real.png
cpu2real.png.meta
cpu3real.png
cpu3real.png.meta
cpureal.png
cpureal.png.meta
Editor.meta
fjgfgjh.png
fjgfgjh.png.meta
fjhjfkhg.png
fjhjfkhg.png.meta
funnygirl.png
funnygirl.png.meta The☆Bon Odori (#719) 2024-02-26 01:44:56 +00:00
GUIWindows.meta
icon.png
icon.png.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
judgereal.png
judgereal.png.meta
Materials.meta Rhythm Rally: Utilizing rendertextures to preserve main camera qualities between games 2022-02-12 09:57:45 -07:00
New Flare.flare The☆Bon Odori (#719) 2024-02-26 01:44:56 +00:00
New Flare.flare.meta
New Lighting Settings.lighting
New Lighting Settings.lighting.meta
playref.png
playref.png.meta
Plugins.meta
PostProcessingOutlines.meta
PostProcessingVFX.meta
Resources.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Scenes.meta
Screenshot (292).png
Screenshot (292).png.meta
Screenshot (295).png Airboarder initial PR (#765) 2024-03-10 01:47:14 +00:00
Screenshot (295).png.meta Airboarder initial PR (#765) 2024-03-10 01:47:14 +00:00
Scripts.meta
SelectionCrescimento_-_Rhythm_Heaven_GBA_-_The_Bon_Odori_CqU9DiamDAM_-_1047x706_-_0m41s.png
SelectionCrescimento_-_Rhythm_Heaven_GBA_-_The_Bon_Odori_CqU9DiamDAM_-_1047x706_-_0m41s.png.meta
Shaders.meta
StreamingAssets.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
Tests.meta
TextMesh Pro.meta
Wall.cs Airboarder initial PR (#765) 2024-03-10 01:47:14 +00:00
Wall.cs.meta Airboarder initial PR (#765) 2024-03-10 01:47:14 +00:00
weeee.png
weeee.png.meta