HeavenStudio/Assets/Scenes/Editor.unity
Rapandrasmus 9ae3833dba
I never wanna work on a Call and respone game ever again (#220)
* Added sfx, sprites and folders neccesary. And also made an empty game object for working dough

* Started work on the background

* Implemented all unanimated sprites

* Added Init

* Added Prefabs

* Added Jumping and Idle Animatins for the Dough Dudes

* SmallFix

* Start Interval Event Implemented

* Added Audio and Small and Big Ball events

* Code Improvement + starting making the balls

* Added bezier curves

* Added First Rendition of Balls

* Added NPC Balls and starting doing small transporting animations

* SmallFixes

* SmallSoundChanges

* Implemented Audio and prefunction, not done with it though

* In process of fixing set interval

* Added more prefunction stuff and also started working on player input

* Tried adding player balls, not done, many bugs to fix

* Reverted trying to make the playerenterdoughball handle inputs, gonna do it through the main script instead

* Sat up input code for later

* Input works now! Need to add barely and wrong input animations and fix bugs

* Tiny fix

* Added first draft of wronginput animations

* Finished all input anims, trying to fix bugs

* Added finished Spaceship animations

* Added Mr Game and Watch WIP and lifting dough dudes

* Finished GANDW, fixed some bugs and still fixing bugs, almost done!

* DONE

* Begun development on tambourine

* Working Dough Polish

* Added many animations for tambourine

* Added Events

* Inputs added, near completion

* Miss Anims

* Animation changes

* DONE

* fix

* FIXED???

* FIXED FOR REAL
2023-01-21 21:17:10 -05:00

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1.6 MiB

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m_text: "<align=\"center\"><b>Programming</b></align>\r\n-<indent=5%>Megaminerzero</indent>\r\n-<indent=5%>Starpelly
<alpha=#88>(Rhythm Heaven Mania)<alpha=#FF></indent>\r\n-<indent=5%>minenice</indent>\r\n-<indent=5%>huantian</indent>\r\n-<indent=5%>Slaith12</indent>\r\n-<indent=5%>Mytiaoga</indent>\r\n-<indent=5%>Carson</indent>\r\n-<indent=5%>saladplainzone</indent>\r\n-<indent=5%>Pengu123</indent>\r\n-<indent=5%>Kr\u0131spy
Kreme</indent>\r\n-<indent=5%>Demon Jake</indent>\r\n-<indent=5%>DPS2004</indent>\r\n-<indent=5%>Jellirby</indent>\r\n-<indent=5%>BookwormKevin</indent>\r\n-<indent=5%>Zeo</indent>\r\n\r\n<align=\"center\"><b>Artwork</b></align>\r\n-<indent=5%>Ko
Takeuchi <alpha=#88>(Original <i>Rhythm Heaven</i> Assets)<alpha=#FF></indent>\r\n-<indent=5%>Nintendo
<alpha=#88>(Original <i>Rhythm Heaven</i> Assets)<alpha=#FF></indent>\r\n-<indent=5%>Starpelly
<alpha=#88>(Rhythm Heaven Mania)<alpha=#FF></indent>\r\n-<indent=5%>OctaHeart
<alpha=#88>(Logo)<alpha=#FF></indent>\r\n-<indent=5%>ev <alpha=#88>(Editor UI)<alpha=#FF></indent>\r\n-<indent=5%>dexiedoo_octo</indent>\r\n-<indent=5%>Sofuto</indent>\r\n-<indent=5%>MilaDraws</indent>\r\n-<indent=5%>Talk</indent>\r\n-<indent=5%>saladplainzone</indent>\r\n-<indent=5%>Mocha</indent>\r\n-<indent=5%>Seanski2</indent>\r\n-<indent=5%>The
Culinator</indent>\r\n-<indent=5%>Brandix</indent>\r\n-<indent=5%>Metasepia</indent>\r\n-<indent=5%>Jellirby</indent>\r\n-<indent=5%>Radomila</indent>\r\n-<indent=5%>UnbrokenMage</indent>\r\n-<indent=5%>GlennianHeroes</indent>\r\n-<indent=5%>Wes13</indent>\r\n-<indent=5%>flaticon.com</indent>\r\n\r\n<align=\"center\"><b>Font</b></align>\r\n-<indent=5%>Super_Tailx_50
<alpha=#88>(Logo)<alpha=#FF></indent>\r\n-<indent=5%>Christian Robertson <alpha=#88>(Roboto)<alpha=#FF></indent>\r\n-<indent=5%>Nintendo
<alpha=#88>(Rodin)<alpha=#FF></indent>\r\n-<indent=5%>minenice <alpha=#88>(Sprite
Glyphs)<alpha=#FF></indent>\r\n\r\n<align=\"center\"><b>Other Resources & Technologies</b></align>\r\n-<indent=5%>Nintendo
<alpha=#88>(Concept, Sound, Design)<alpha=#FF></indent>\r\n-<indent=5%>Powered
by Unity 2020.3.25f1</indent>\r\n-<indent=5%>JoyShockLibrary <alpha=#88>Jibb
Smart, fork by minenice<alpha=#FF></indent>\r\n-<indent=5%>Adobe Photoshop 2022</indent>\r\n-<indent=5%>GIMP</indent>\r\n-<indent=5%>paint.net</indent>\r\n-<indent=5%>Krita</indent>\r\n-<indent=5%>Visual
Studio 2022</indent>\r\n-<indent=5%>Visual Studio Code</indent>\r\n-<indent=5%>Newtonsoft.Json</indent>\r\n-<indent=5%>DOTween</indent>\r\n-<indent=5%>Starpelly
Library</indent>\r\n-<indent=5%>StandaloneFileBrowser</indent>\r\n-<indent=5%>unity-gui-windows</indent>\r\n-<indent=5%>NaughtyBezierCurves</indent>\r\n-<indent=5%>VorbisPlugin</indent>\r\n-<indent=5%>RHRE
SFX Database</indent>\r\n-<indent=5%>Github Copilot</indent>\r\n\r\n<align=\"center\"><b>Legal</b>\r\n<color=\"red\">Rhythm
Heaven / Rhythm Tengoku is the intellectual property of Nintendo. This program
is NOT endorsed nor sponsored in any way by Nintendo nor any of its affiliates.</color>
\r\nAll used properties of Nintendo (such as names, audio, graphics, characters,
design, etc.) in this software are not intended to maliciously infringe trademark
rights. All other trademarks and assets are property of their respective owners.
This is a community project and this is available for others to use according
to the GPL-3.0 license, without charge.\r\n\r\n<b>THIS SOFTWARE MUST NOT BE SOLD,
NEITHER ALONE NOR AS PART OF A BUNDLE.\r\n\r\nIF YOU PAID FOR THIS SOFTWARE OR
RECIEVED IT AS PART OF A BUNDLE FOLLOWING PAYMENT, YOU HAVE BEEN SCAMMED. CONTACT
THE SELLER AND DEMAND YOUR MONEY BACK IMMEDIATELY.</b>\r\n\r\nhttps://github.com/megaminerjenny/HeavenStudio\r\nhttps://discord.gg/5rdEq2SFNj\r\n</align>"
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