HeavenStudio/Assets/Scripts/SpriteFlicker.cs
Carson Kompon 26b9497114 Implemented proper sprite, flickering, and dropdown menu
There's now a "type" dropdown menu that allows you to choose between "Normal", "Yellow", "Blue", and "Custom". Custom will use the color specified in the Custom Color field
2022-02-26 01:31:35 -05:00

25 lines
494 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SpriteFlicker : MonoBehaviour
{
public float flickerInterval;
SpriteRenderer sr;
// Start is called before the first frame update
void Start()
{
sr = GetComponent<SpriteRenderer>();
InvokeRepeating("ToggleVisibility", 0f, flickerInterval);
}
// Update is called once per frame
void ToggleVisibility()
{
sr.enabled = !sr.enabled;
}
}