26b9497114
There's now a "type" dropdown menu that allows you to choose between "Normal", "Yellow", "Blue", and "Custom". Custom will use the color specified in the Custom Color field
25 lines
494 B
C#
25 lines
494 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class SpriteFlicker : MonoBehaviour
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{
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public float flickerInterval;
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SpriteRenderer sr;
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// Start is called before the first frame update
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void Start()
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{
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sr = GetComponent<SpriteRenderer>();
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InvokeRepeating("ToggleVisibility", 0f, flickerInterval);
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}
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// Update is called once per frame
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void ToggleVisibility()
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{
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sr.enabled = !sr.enabled;
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}
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}
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