df5a64622e
If you don't release on a combo, it will smoothly transition back to the idle animation. Fixing basically a soft-lock. |
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.. | ||
Bomb | ||
Joe | ||
Bomb.meta | ||
BulbHit.anim | ||
BulbHit.anim.meta | ||
BulbHit.controller | ||
BulbHit.controller.meta | ||
comboRef.anim | ||
comboRef.anim.meta | ||
comboRef.controller | ||
comboRef.controller.meta | ||
Joe.meta | ||
Pot.controller | ||
Pot.controller.meta | ||
PotCombo1.anim | ||
PotCombo1.anim.meta | ||
PotCombo2.anim | ||
PotCombo2.anim.meta | ||
PotCombo3.anim | ||
PotCombo3.anim.meta | ||
PotCombo4.anim | ||
PotCombo4.anim.meta | ||
PotCombo5.anim | ||
PotCombo5.anim.meta | ||
PotCombo6.anim | ||
PotCombo6.anim.meta | ||
PotMiss.anim | ||
PotMiss.anim.meta | ||
PotThrow.anim | ||
PotThrow.anim.meta |