HeavenStudio/Assets/Scripts/LevelEditor/EventSelector
AstrlJelly b22de5abdb
Collapsing Properties Update + Animation From Beat Method (#575)
* add entity to collapse function, start on new animation thingy

im gonna use fork lifter to demonstrate DoScaledAnimationFromBeatAsync() cuz it uses animations to cue the peas

also i fixed that months old bug where the fork lifter sfx wasn't playing correctly :/

* animation from beat functional, octo machine converted

this looks fantastic i can't wait to implement this into more things

* better anim function

this is more efficient AND it'll produce more consistent results when starting an animation between tempo changes :D
(it no longer iterates through a list twice)
2023-10-27 20:19:11 +00:00
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PropertyPrefabs Reset Event Property Value + Right Click Dropdown API + Confirm Quit (#563) 2023-10-14 01:43:44 +00:00
EventParameterManager.cs Collapsing Properties Update + Animation From Beat Method (#575) 2023-10-27 20:19:11 +00:00
EventParameterManager.cs.meta Entity object parameters testing 2022-02-03 17:20:26 -05:00
EventPropertyPrefab.cs Collapsing Properties Update + Animation From Beat Method (#575) 2023-10-27 20:19:11 +00:00
EventPropertyPrefab.cs.meta Entity object parameters testing 2022-02-03 17:20:26 -05:00
GridGameSelector.cs Editor Update (#553) 2023-10-06 00:29:55 +00:00
GridGameSelector.cs.meta Finally perfected grid game selector 2022-01-16 19:40:14 -05:00
GridGameSelectorGame.cs Editor Additions (#479) 2023-06-19 16:40:50 -04:00
GridGameSelectorGame.cs.meta Finally perfected grid game selector 2022-01-16 19:40:14 -05:00
PropertyPrefabs.meta split event properties into own scripts 2022-08-23 10:27:30 -04:00