695f6671fb
* improve performance with new render settings - fix letterboxing losing camera references * fin in missing params? needs testing * finish default param check * scale jump animation of fan club spectators * fix missing references in a karate man method * more liberal use of Double in conductor beatkeeping is now absolute instead of being additive * optimize Conductor more reduce caching from constantly sorting tempo changes despite game manager doing it for us moved metronome logic to LateUpdate
38 lines
1.3 KiB
Plaintext
38 lines
1.3 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!55 &1
|
|
PhysicsManager:
|
|
m_ObjectHideFlags: 0
|
|
serializedVersion: 13
|
|
m_Gravity: {x: 0, y: -9.81, z: 0}
|
|
m_DefaultMaterial: {fileID: 0}
|
|
m_BounceThreshold: 2
|
|
m_DefaultMaxDepenetrationVelocity: 10
|
|
m_SleepThreshold: 0.005
|
|
m_DefaultContactOffset: 0.01
|
|
m_DefaultSolverIterations: 6
|
|
m_DefaultSolverVelocityIterations: 1
|
|
m_QueriesHitBackfaces: 0
|
|
m_QueriesHitTriggers: 1
|
|
m_EnableAdaptiveForce: 0
|
|
m_ClothInterCollisionDistance: 0.1
|
|
m_ClothInterCollisionStiffness: 0.2
|
|
m_ContactsGeneration: 1
|
|
m_LayerCollisionMatrix: ff8fffffff8fffffff8fffffff8fffffff8fffffff8fffffff8fffffff8fffffff8fffffff8fffffff8fffffff8fffff0080ffff0080ffff0080ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
|
m_AutoSimulation: 1
|
|
m_AutoSyncTransforms: 0
|
|
m_ReuseCollisionCallbacks: 1
|
|
m_ClothInterCollisionSettingsToggle: 0
|
|
m_ClothGravity: {x: 0, y: -9.81, z: 0}
|
|
m_ContactPairsMode: 0
|
|
m_BroadphaseType: 0
|
|
m_WorldBounds:
|
|
m_Center: {x: 0, y: 0, z: 0}
|
|
m_Extent: {x: 250, y: 250, z: 250}
|
|
m_WorldSubdivisions: 8
|
|
m_FrictionType: 0
|
|
m_EnableEnhancedDeterminism: 0
|
|
m_EnableUnifiedHeightmaps: 1
|
|
m_SolverType: 0
|
|
m_DefaultMaxAngularSpeed: 50
|