* Loading improvements: prepwork for loading from assetbundles * note for sfx * cleaner code * correct type * put loaded assetbundle in the minigame data instead also lays groundwork for future localization stuff * add samurai slice gold, coin toss assetbundles * very messy "already loaded" checks * make Dj School load from assetbundle |
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|---|---|---|
| .. | ||
| Common | ||
| Editor | ||
| Games | ||
| Cameras.prefab | ||
| Cameras.prefab.meta | ||
| Common.meta | ||
| Cursor.prefab | ||
| Cursor.prefab.meta | ||
| Editor.meta | ||
| EditorPreviewTex.renderTexture | ||
| EditorPreviewTex.renderTexture.meta | ||
| GameProfiler.prefab | ||
| GameProfiler.prefab.meta | ||
| Games.meta | ||