* Remove all hardcoded Tooltip.AddTooltip() calls
* Add TooltipGiver component where previously hardcoded
* Add TooltipGiver.cs
* Revert "Add TooltipGiver component where previously hardcoded"
This reverts commit
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| Editor.unity | ||
| Editor.unity.meta | ||
| Game.unity | ||
| Game.unity.meta | ||
| Opening.unity | ||
| Opening.unity.meta | ||