HeavenStudio/Assets/Scripts/LevelEditor/Selector.cs
2022-01-17 18:54:25 -05:00

23 lines
396 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace RhythmHeavenMania.Editor
{
public class Selector : MonoBehaviour
{
private bool clicked;
public static Selector instance { get; private set; }
private void Awake()
{
instance = this;
}
private void Update()
{
}
}
}