HeavenStudio/Assets/Scripts
Braedon Lewis b45c4315b5
Editor bug fixes (#261)
* Spaceball cleanup and small bug fix

* Replace old hit sound in spaceball

* Camera filters

* added 9 new filters, including 3 types of sepia

* oops

* remark

* normalization of fade out and fade in on filters are by 100

* GenerateFilterTypeEnum comments

* Pure black and white filter

* Zooming

* Constant playback bar offset

* Prepare box selector rewrite

* Update icons, finalize

* Bug fixes
2023-02-05 14:48:49 -05:00
..
BeatmapFormats Minigame "Feel" Adjustments and Additions (#258) 2023-02-04 22:05:43 -05:00
Common Misc Additions #4 (#192) 2023-01-11 20:42:12 -05:00
Deprecated
Games Ringside: Fixed the camera sometimes being zoomed out on game switch, fixed the newspaper having the miss pose when it shouldn't and fixed the kids laughter playing endlessly. (Generally cleaned up code too) (#260) 2023-02-05 14:48:41 -05:00
InputSystem Fix audio on MacOS (#214) 2023-01-20 21:35:00 -05:00
LevelEditor Editor bug fixes (#261) 2023-02-05 14:48:49 -05:00
StudioDance First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
Transform
UI
Util Configurable Event Priority & Bugfixes (#209) 2023-01-18 21:31:08 -05:00
.DS_Store JoyShockLibrary (#213) 2023-01-20 20:39:58 -05:00
AppInfo.cs Editor bug fixes (#261) 2023-02-05 14:48:49 -05:00
AppInfo.cs.meta editor input locking fix (#175) 2022-10-13 12:20:48 -04:00
BeatmapFormats.meta prep work on dynamic beatmap format 2022-08-20 16:21:30 -04:00
CircleCursor.cs
CircleCursor.cs.meta
Common.meta
Conductor.cs First PlayerActionEvent Pass (#202) 2023-01-14 23:33:37 -05:00
Conductor.cs.meta
Datamodel.cs start implementation of new format 2022-08-21 19:46:45 -04:00
Datamodel.cs.meta
DebugUI.cs Misc Additions #4 (#192) 2023-01-11 20:42:12 -05:00
DebugUI.cs.meta
Deprecated.meta
Destroy.cs
Destroy.cs.meta
DiscordController.cs
DiscordController.cs.meta
DiscordRPC.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
DiscordRPC.cs.meta
EventCaller.cs Better Sound Sequences (#190) 2023-01-04 23:04:31 -05:00
EventCaller.cs.meta
GameCamera.cs further work 2022-08-21 20:50:19 -04:00
GameCamera.cs.meta
GameEvent.cs
GameEvent.cs.meta
GameManager.cs Camera filters (#242) 2023-01-26 22:42:16 -05:00
GameManager.cs.meta Beatmap Sections & Latency Reduction (#170) 2022-09-18 16:48:14 -04:00
GameProfiler.cs
GameProfiler.cs.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
GameProperties.cs
GameProperties.cs.meta
Games.meta
GlobalGameManager.cs fix config creation collisions (#239) 2023-01-25 10:28:51 -05:00
GlobalGameManager.cs.meta
GoForAPerfect.cs
GoForAPerfect.cs.meta
Initializer.cs Misc Additions #4 (#192) 2023-01-11 20:42:12 -05:00
Initializer.cs.meta
InputSystem.meta First Contact, Tap Trial, Air Rally 2022-07-25 10:04:55 +08:00
InputType.cs Timing Window Improvements (#199) 2023-01-13 23:53:25 -05:00
InputType.cs.meta ScheduleInput Method added, tests awaiting 2022-05-03 22:36:55 +02:00
LevelEditor.meta
Minigames.cs Camera filters (#242) 2023-01-26 22:42:16 -05:00
Minigames.cs.meta Meta files moment 2022-05-07 14:32:47 -07:00
PersistentDataManager.cs Persistent Settings (#234) 2023-01-24 14:31:49 -05:00
PersistentDataManager.cs.meta Persistent Settings (#234) 2023-01-24 14:31:49 -05:00
Settings.cs
Settings.cs.meta
SoundEffects.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
SoundEffects.cs.meta
SpriteFlicker.cs
SpriteFlicker.cs.meta
StudioDance.meta First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
Transform.meta
UI.meta
Util.meta