HeavenStudio/Assets/Resources/Sprites/Games
AstrlJelly a2f2324373
HD Fork Lifter (#292)
* starting out with double date stuff :D

not even the background is finished
i just wanna get this on my fork so that it's safe

* double date getting more initialized

no animations, one block, nothing actually functions. but the boy is put in place, and the girl is almost put in place! just wanted to merge this with the main branch to play catchy tune

* initialization done!!!!!

gonna fix up the code, see what i can take out, see what i can standardize, see what i need to add. loving this so far, even with all of its annoyances

* ughhhh animation stuff.

this is gonna take me a day or two to even comprehend

* starting on animation

committing cause im traveling, i might work on this if i have time

* replace sounds, extend some stuff

replaced the rhre3 sounds and added a few things to make camera movements not look so out-of-bounds janky. still working on it, but it's coming along good so far

* starting on dog ninja

waiting for bread2unity to get merged, and i'm still probably gonna keep working on dog ninja until it's done even if it does.

* initialization and sprite trimming done

reference is from angrytapper2's video

Throw Object,
Cut Everything!, and
Here We Go!

were the cues added, in that order.

* temp icon w/ mask + bezier curves!!

the icon is temporary, but i did add a mask. i think it looks pretty good :) especially for  what it is. also bezier curves. i just figured those out, now i just need to figure out how to implement them into the object.

* getting there

i'm so close to getting the "Cut Everything!" block to work. i'm trying to figure out how to not play it as the default when the game is rendered

* added sfx
* added bird animations
* looked at double date for like 2 minutes
* have been editing blue bear's "treat" block to fit dog ninja for a while now

(im gonna try doing these commit notes from now on)

* keeping trying

* cues have sfx now
 - the "throw object" cues are not accurate yet
* animations adjusted to not keep bird on screen

* not much progress rn, getting into the harder stuff

* added more sfx
 - it's from rhre3, if somebody can find a clean rip that would be great, cause i can't)
* made a bop animation
 - still trying to figure out how to get it to play every beat :/
* replaced throw sfx, was using whiff sfx before
* extended background using a slice of the sky gradient and color picked blocks
* some code added to dogninja.cs and throwobject.cs is... bad. it's just torn from other games.

* i need to work out conflicts

really this is just pushing all my stuff so i don't lose it, tambourine is giving my fork conflicts for some reason 💀

* blehhh

figuring out git some more

* fork lifter hd sprites

courtesy of unbrokenmage

* had to remove more files

* had to add files!

* oops! more changes!

i gotta add the little hand now... people are asking me to add it...

* i cannot do the little hand :(

* put the two background elements into one group
* tweaked the position of the hand visual (it wasn't pointing right where the peas were coming from)

---------

Co-authored-by: minenice55 <star.elementa@gmail.com>
Co-authored-by: patataofcourse <patataofcourse@gmail.com>
2023-02-20 05:49:45 +00:00
..
AirRally Tons of cleanup in TONS OF MINIGAMES!!! (#270) 2023-02-14 16:31:51 +00:00
BlueBear Various small additions and changes (#105) 2022-06-17 23:31:19 -07:00
CatchyTune Minigame Improvements (CatchyTune, CoinToss, etc) (#291) 2023-02-20 05:49:17 +00:00
CheerReaders A PROPER Initialization of Cheer Readers (#184) 2022-12-13 19:38:59 -05:00
ClappyTrio Minigame Improvements (CatchyTune, CoinToss, etc) (#291) 2023-02-20 05:49:17 +00:00
CoinToss Minigame Improvements (CatchyTune, CoinToss, etc) (#291) 2023-02-20 05:49:17 +00:00
CropStomp improve interaction with some karate man obejcts 2022-08-18 12:12:02 -04:00
DJSchool Tons of cleanup in TONS OF MINIGAMES!!! (#270) 2023-02-14 16:31:51 +00:00
DoubleDate Double Date Initialization (#198) 2023-01-13 17:24:26 -05:00
DrummingPractice Tons of cleanup in TONS OF MINIGAMES!!! (#270) 2023-02-14 16:31:51 +00:00
FanClub Minigame "Feel" Adjustments and Additions (#258) 2023-02-04 22:05:43 -05:00
Fireworks Fireworks: More setup 2022-03-13 07:35:22 -07:00
FirstContact fix all merge conflicts 2022-08-09 11:23:17 -04:00
ForkLifter HD Fork Lifter (#292) 2023-02-20 05:49:45 +00:00
KarateMan Editor bug fixes (#261) 2023-02-05 14:48:49 -05:00
Kitties Minigame Improvements (CatchyTune, CoinToss, etc) (#291) 2023-02-20 05:49:17 +00:00
LaunchParty Playable Launch Party! Hooray! issues with the BG stuff though lol (#282) 2023-02-17 01:14:53 +00:00
Lockstep Minigame Improvements (CatchyTune, CoinToss, etc) (#291) 2023-02-20 05:49:17 +00:00
MarchingOrders Tons of cleanup in TONS OF MINIGAMES!!! (#270) 2023-02-14 16:31:51 +00:00
MrUpbeat Playable lockstep + Mr. Upbeat fix! (Lockstep is missing recolorable switchsteppers, many of them, and bach portraits) (#227) 2023-01-23 17:48:05 -05:00
PajamaParty Tons of cleanup in TONS OF MINIGAMES!!! (#270) 2023-02-14 16:31:51 +00:00
RhythmSomen Tons of cleanup in TONS OF MINIGAMES!!! (#270) 2023-02-14 16:31:51 +00:00
RhythmTweezers Tons of cleanup in TONS OF MINIGAMES!!! (#270) 2023-02-14 16:31:51 +00:00
Ringside Ringside Added! (Btw ignore the conflicting changes) (#254) 2023-02-03 21:50:42 -05:00
SamuraiSliceNtr Tons of cleanup in TONS OF MINIGAMES!!! (#270) 2023-02-14 16:31:51 +00:00
SneakySpirits Sneaky Spirits initialization (#186) 2022-12-28 13:03:13 -05:00
Spaceball Spaceball HD Textures (#289) 2023-02-20 05:48:50 +00:00
SpaceDance Tons of cleanup in TONS OF MINIGAMES!!! (#270) 2023-02-14 16:31:51 +00:00
SpaceSoccer Minigame Improvements (CatchyTune, CoinToss, etc) (#291) 2023-02-20 05:49:17 +00:00
Tambourine Tons of cleanup in TONS OF MINIGAMES!!! (#270) 2023-02-14 16:31:51 +00:00
TapTrial Minigame Improvements (CatchyTune, CoinToss, etc) (#291) 2023-02-20 05:49:17 +00:00
TapTroupe TAP TROUPE ADDED! OKAY! (#288) 2023-02-18 22:12:59 +00:00
Tram&Pauline Tram & Pauline Update (Fixed) (#264) 2023-02-05 15:49:02 -05:00
TrickClass Tons of cleanup in TONS OF MINIGAMES!!! (#270) 2023-02-14 16:31:51 +00:00
Tunnel Tunnel Decrustification (#290) 2023-02-20 05:49:03 +00:00
WizardsWaltz Added wand and sparkle FX to Wizard's Waltz 2022-03-04 23:28:56 -05:00
WorkingDough Minigame Improvements (CatchyTune, CoinToss, etc) (#291) 2023-02-20 05:49:17 +00:00
AirRally.meta First Contact, Tap Trial, Air Rally 2022-07-25 10:04:55 +08:00
BlueBear.meta Do you know how it feels to split sprites for 2 hours straight? 2022-03-11 06:12:33 -07:00
CatchyTune.meta Catchy Tune Added (#194) 2023-01-12 16:28:23 -05:00
CheerReaders.meta A PROPER Initialization of Cheer Readers (#184) 2022-12-13 19:38:59 -05:00
ClappyTrio.meta Proper naming for sprites 2021-12-21 19:42:01 -05:00
CoinToss.meta Start of coin toss sprites (WIP, needs better quality) 2022-05-01 17:06:37 +02:00
CropStomp.meta Crop Stomp basic setup 2022-02-27 16:26:03 -07:00
DJSchool.meta Some tap trial setup 2022-02-19 13:51:46 -05:00
DoubleDate.meta Double Date Initialization (#198) 2023-01-13 17:24:26 -05:00
DrummingPractice.meta Started prepping Drumming Practice 2022-03-06 22:17:46 -05:00
FanClub.meta Fan Club: start scene setup 2022-03-12 23:24:37 -05:00
Fireworks.meta Fireworks: Sprite import 2022-03-13 03:56:57 -07:00
FirstContact.meta Tram&Pauline 2022-07-25 01:04:16 -07:00
ForkLifter.meta Some tap trial setup 2022-02-19 13:51:46 -05:00
KarateMan.meta put resources in assetbundle 2022-08-14 18:59:28 -04:00
Kitties.meta Kitties! (Initialization) (#200) 2023-01-14 15:31:50 -05:00
LaunchParty.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
Lockstep.meta Lockstep Initialization (#203) 2023-01-16 23:29:05 -05:00
MarchingOrders.meta Marching Orders - Base 2022-08-24 10:22:20 +08:00
MrUpbeat.meta Mr Upbeat Spritesheet 2022-03-04 14:54:04 -05:00
PajamaParty.meta Minigame: Pajama Party (#84) 2022-05-27 19:40:16 -07:00
RhythmSomen.meta Rhythm Somen - Initial Commit, Prefab Setup (#99) 2022-06-11 13:40:27 -07:00
RhythmTweezers.meta Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations. 2022-02-08 07:26:55 -07:00
Ringside.meta Ringside Added! (Btw ignore the conflicting changes) (#254) 2023-02-03 21:50:42 -05:00
SamuraiSliceNtr.meta Minigame: Samurai Slice (Gold) (#79) 2022-05-15 22:29:26 -07:00
SneakySpirits.meta Sneaky Spirits initialization (#186) 2022-12-28 13:03:13 -05:00
Spaceball.meta Spaceball swing + low ball throw + perspective camera 2021-12-25 07:16:40 -05:00
SpaceDance.meta First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
SpaceSoccer.meta I'm tired 2022-01-23 21:15:23 -05:00
Tambourine.meta Working Dough Polish and QoL + Tambourine Initilization (#211) 2023-01-20 10:48:30 -05:00
TapTrial.meta Some tap trial setup 2022-02-19 13:51:46 -05:00
TapTroupe.meta TAP TROUPE ADDED! OKAY! (#288) 2023-02-18 22:12:59 +00:00
Tram&Pauline.meta Tram&Pauline (#111) 2022-06-23 12:45:19 -07:00
TrickClass.meta Tram&Pauline 2022-07-25 01:04:16 -07:00
Tunnel.meta add in (temporary) tunnel sprites 2022-08-17 23:57:27 -04:00
WizardsWaltz.meta Began adding Wizard's Waltz 2022-03-03 18:33:22 -05:00
WorkingDough.meta Add Working Dough (Finished), Missing HD Assets and Updated Icon only. (#210) 2023-01-19 12:18:55 -05:00