a35e492d0d
* slot monster GO!
* Rearrangement
+ work on prep anim
* A bit more anim work
* oops
* oops! again!
* grayscale buttons
* basic code + sfx
huzzah!
* bg
* unassigned animation clip, oops
* basic logic, sfx
🤩
* more anim stuff
slowly
* tweaks
no the bounce on the release anim isnt done that crap is way too elastic rn
* icon
* eye sprites!! ill do more later
* baby's first text changes
* push before i revert the prepare
* flash/inputs actually working, create SlotButton.cs
flash now lerps in the SlotButton class, which makes things so. so much easier.
* coin pile,,,
(+ some tweaked anims, may further tweak)
* test block is kil
oops
* slight eyes rework + early barely anims
kill
* fixed eye 3
i am foolish
* eye barelies, consecutive c&rs
we're so close!
* reimport spritesheet
goodbye spritesheet weirdness
* Revert "reimport spritesheet"
This reverts commit
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.. | ||
count-ins | ||
games | ||
rankings | ||
ui | ||
applause.ogg | ||
applause.ogg.meta | ||
bassDrumNTR.wav | ||
bassDrumNTR.wav.meta | ||
count-ins.meta | ||
games.meta | ||
metronome.wav | ||
metronome.wav.meta | ||
miss.wav | ||
miss.wav.meta | ||
nearMiss.mp3 | ||
nearMiss.mp3.meta | ||
perfectMiss.ogg | ||
perfectMiss.ogg.meta | ||
Rankings.meta | ||
skillStar.ogg | ||
skillStar.ogg.meta | ||
snareDrumNTR.wav | ||
snareDrumNTR.wav.meta | ||
ui.meta |