HeavenStudio/Assets/Scripts/Util
minenice55 a3f33e5279 Auto-Swing (#827)
* BurstLinq

make BGM resync when changing pitch (to test)

* autoswing

some game implementations, most games already work fine

* more game tweaks

* 16th note swing

more game fixes
make pitch change resync optional in the API

* suppress some common warnings

* Update Credits.txt
2024-04-07 04:55:08 +00:00
..
AnimationHelpers.cs Auto-Swing (#827) 2024-04-07 04:55:08 +00:00
AnimationHelpers.cs.meta
BeatAction.cs change operation order for input checks 2024-01-25 15:11:43 -05:00
BeatAction.cs.meta
BitwiseUtils.cs
BitwiseUtils.cs.meta
CommonAnimEvents.cs
CommonAnimEvents.cs.meta
EasingFunctions.cs
EasingFunctions.cs.meta
EntityTypes.cs Improve note parameters (#798) 2024-03-21 21:47:50 -04:00
EntityTypes.cs.meta
GameEvent.cs
GameEvent.cs.meta
MathUtils.cs Change Project License to MIT (#700) 2024-02-16 01:22:24 -05:00
MathUtils.cs.meta Change Project License to MIT (#700) 2024-02-16 01:22:24 -05:00
MultiSound.cs Auto-Swing (#827) 2024-04-07 04:55:08 +00:00
MultiSound.cs.meta
ParticleSystemHelpers.cs
ParticleSystemHelpers.cs.meta
SavWav.cs don't put separator chars here 2024-01-10 20:43:25 -05:00
SavWav.cs.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
Sound.cs Improve note parameters (#798) 2024-03-21 21:47:50 -04:00
Sound.cs.meta
SoundByte.cs Auto-Swing (#827) 2024-04-07 04:55:08 +00:00
SoundByte.cs.meta
StringUtils.cs Change Project License to MIT (#700) 2024-02-16 01:22:24 -05:00
StringUtils.cs.meta
SwapEditorShortcutsOnPlayerFocus.cs
SwapEditorShortcutsOnPlayerFocus.cs.meta
UiScrollRectEventBubbling.cs
UiScrollRectEventBubbling.cs.meta