HeavenStudio/Assets/Plugins/Starpelly/Transformer.cs
2021-12-18 23:10:43 -05:00

13 lines
371 B
C#

using UnityEngine;
namespace Starpelly.Transformer
{
public class Scale
{
public static Vector3 Resize(Vector3 amount, Vector3 direction)
{
return new Vector3(direction.x * amount.x - 11f, direction.y * amount.y) / 2;
// transform.localScale = new Vector3(direction.x * amount.x, direction.y * amount.y);
}
}
}