HeavenStudio/Assets
playinful a6fcdd0fb4
Sorting rework i guess part 2 electric boogaleo (#816)
* Freeze Frame

Hey, I'm about done with Freeze Frame and I'm just gonna commit the game as it is right now, it's almost done thx
-playinful

* Freeze Frame - finishing touches before finalized assets

Still waiting to implement the upscaled assets and the sound effects. Code-wise this is as much as I can do for now.

* i fixed a couple bugs

the dim screen is back and no input duplication when switching games. hallelujah

* FreezeFrame randomness update

hey AJ so i was cleaning my room when i was struck by an idea for how to make the randomization more consistent without seeding. *yes unfortunately* it requires a static variable but i promise u i used it responsibly.

* Updated cloud particles

* ready to pr i think

Fixed Alphabetical Sorting.
Fixed Chronological Sorting by adding a sorting value to every minigame.
Added Sort By Usage.

* i accidentally removed a bunch of work from yall oops this should fix that i think

* make it so that it auto sorts by alphabet when you lanuch the editor
2024-03-30 19:25:15 +00:00
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AmplifyColor
Bundled
CRTEffects
Editor
GUIWindows
Plugins
PostProcessingOutlines
PostProcessingVFX
Resources
Scenes
Scripts Sorting rework i guess part 2 electric boogaleo (#816) 2024-03-30 19:25:15 +00:00
Shaders
Tests
TextMesh Pro Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
X-PostProcessing
.DS_Store
AmplifyColor.meta
Bundled.meta
CRTEffects.meta
Editor.meta
GUIWindows.meta
icon.png
icon.png.meta
Materials.meta
Plugins.meta
PostProcessingOutlines.meta
PostProcessingVFX.meta
Resources.meta
Scenes.meta
Scripts.meta
Shaders.meta
StreamingAssets.meta
Tests.meta
TextMesh Pro.meta
X-PostProcessing.meta