23 lines
414 B
C#
23 lines
414 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using HeavenStudio.Util;
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namespace HeavenStudio.Games.Scripts_ShootEmUp
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{
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public class Enemy : MonoBehaviour
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{
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public double targetBeat;
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public Transform SpawnEffect;
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private ShootEmUp game;
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public void Init()
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{
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game = ShootEmUp.instance;
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}
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}
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} |