HeavenStudio/Assets/Scripts/Games/NightWalkAgb/AgbPlatformHandler.cs
2023-06-09 19:00:21 +02:00

19 lines
556 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace HeavenStudio.Games.Scripts_AgbNightWalk
{
public class AgbPlatformHandler : MonoBehaviour
{
[Header("Properties")]
[SerializeField] private GameObject platformRef;
[SerializeField] private float defaultYPos = -11.76f;
[SerializeField] private float platformDistance = 3.80f;
[SerializeField] private float playerXPos = -6.78f;
[Range(1, 100)]
[SerializeField] private int platformAmount = 15;
}
}