HeavenStudio/Assets/Scripts/Games/KarateMan
minenice55 eaba812665
Timing Window Improvements (#199)
* implement a fix for #196

- improve checking for unwanted inputs in minigame scripts, see Fan Club, Karate Man, and Pajama Party for examples
- provisionally implemented calculating average player input offset

* update samurai slice ds to new assets

implement near miss feedback

* import new pajama party assets
2023-01-13 23:53:25 -05:00
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KarateMan.cs Performance Improvements (#173) 2022-09-22 22:05:04 -04:00
KarateMan.cs.meta replace old karate man prefab with new one 2022-07-29 15:06:22 -04:00
KarateManHitMark.cs hit effect start, kick charge 2022-07-29 22:25:48 -04:00
KarateManHitMark.cs.meta hit effect start, kick charge 2022-07-29 22:25:48 -04:00
KarateManJoe.cs Timing Window Improvements (#199) 2023-01-13 23:53:25 -05:00
KarateManJoe.cs.meta replace old karate man prefab with new one 2022-07-29 15:06:22 -04:00
KarateManNoriController.cs finish essential property work 2022-09-03 23:17:17 -04:00
KarateManNoriController.cs.meta start flow bar 2022-08-12 21:06:41 -04:00
KarateManPot.cs improve interaction with some karate man obejcts 2022-08-18 12:12:02 -04:00
KarateManPot.cs.meta replace old karate man prefab with new one 2022-07-29 15:06:22 -04:00