HeavenStudio/Assets/Scripts/Games/RhythmTweezers
2023-06-03 23:30:17 +00:00
..
Hair.cs Rockers + Rhythm Tweezers Call and Response API (#444) 2023-05-29 20:09:34 +00:00
Hair.cs.meta Rhythm tweezers logic but not really 2022-02-08 22:58:25 -05:00
LongHair.cs Rockers + Rhythm Tweezers Call and Response API (#444) 2023-05-29 20:09:34 +00:00
LongHair.cs.meta bread2unity BCCAD interpreter setup 2022-02-10 03:13:54 -05:00
NoPeekingSign.cs Rockers and tweezers patch (#448) 2023-06-03 14:51:30 +00:00
NoPeekingSign.cs.meta Rockers and tweezers patch (#448) 2023-06-03 14:51:30 +00:00
RhythmTweezers.cs Games that override ondestroy now destroy their inputs when they are destroyed (#449) 2023-06-03 23:30:17 +00:00
RhythmTweezers.cs.meta Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations. 2022-02-08 07:26:55 -07:00
Tweezers.cs Moved all minigame initialization to Awake() 2022-03-25 19:08:46 -07:00
Tweezers.cs.meta Rhythm tweezers logic but not really 2022-02-08 22:58:25 -05:00