15 lines
267 B
C#
15 lines
267 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace RhythmHeavenMania.Util
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{
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public class CommonAnimEvents : MonoBehaviour
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{
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public void Destroy()
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{
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Destroy(this.gameObject);
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}
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}
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} |