HeavenStudio/Assets/Resources/Sprites/Games/BuiltToScaleDS
2022-02-24 05:26:56 -07:00
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Animations BTSDS: Outline no longer overlaps hit effect. 2022-02-23 21:27:39 -07:00
Materials BTSDS: Scene adjustments for better future 3D cam movement compatibility 2022-02-24 05:26:56 -07:00
Animations.meta Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
ElevatorWithRod.fbx Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
ElevatorWithRod.fbx.meta Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
Environment.fbx Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
Environment.fbx.meta Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
FlyingRod.fbx Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
FlyingRod.fbx.meta Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
HitParts.fbx Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
HitParts.fbx.meta Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
Materials.meta Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
MissParts.fbx Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
MissParts.fbx.meta Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
MovingBlocks.fbx Built to Scale: Gameplay implemented (missing lots of sfx) 2022-02-16 10:04:28 -07:00
MovingBlocks.fbx.meta Built to Scale: Gameplay implemented (missing lots of sfx) 2022-02-16 10:04:28 -07:00
PingEffect.fbx BTSDS: Outline no longer overlaps hit effect. 2022-02-23 21:27:39 -07:00
PingEffect.fbx.meta BTSDS: Outline no longer overlaps hit effect. 2022-02-23 21:27:39 -07:00
Shooter.fbx Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
Shooter.fbx.meta Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00