HeavenStudio/Assets/Bundled/Games/MeatGrinder/Sprites/Animations/Meat
minenice55 ecf29616be Resource Optimization (#812)
* right foot creep

* look around stay low

* optimize the fan club prefab

use anim layers for the monkeys

* dansa med oss

* klappa era hander

* cossack sandvich

* soldier of dance

add speed halving / doubling functionality to choreographies

* fix selection of starting dance

* asset re-organization

* organize the last of the 1.0 games

* Wall

* floating windows can no longer become larger than the actual screen
2024-03-29 23:00:59 -04:00
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BaconBallHit.anim Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
BaconBallHit.anim.meta Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
DarkMeatHit.anim Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
DarkMeatHit.anim.meta Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
LightMeatHit.anim Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
LightMeatHit.anim.meta Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
MeatAnim.controller Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
MeatAnim.controller.meta Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
MeatIdle.anim Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
MeatIdle.anim.meta Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
MeatThrown.anim Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
MeatThrown.anim.meta Resource Optimization (#812) 2024-03-29 23:00:59 -04:00