HeavenStudio/Assets/Resources/Prefabs
AstrlJelly caf124a8cd
Advanced Blocks (#720)
* play sfx and play animation blocks

i also changed prescheduleFunction to preFunction, and removed the unused preFunction argument in GameAction
i can revert this if need be but it just seemed vestigial

* count in rework + preloading, multisound addition

multisound was using an array that was converted to a list..?
very silly when you consider it's a list first so sometimes it's list -> array -> list lol

new Count-In and Play SFX block preloads sfx now!! epic.

* prefab-ify event properties, Button EntityType

* things are very nearly working!

however i just hit an insane hurdle. how do i modify a dropdown while still being able to access the index/int value of that param directly. UGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

* okay it's WORKING now

i just need to do some better dropdown stuff

* ITS WORKING ITS WORKING ITS WORKING

arbitrary animations, now accessible to those without prefab knowledge! and it's piss easy to use!!

* about to make a struct + class, tooltip improvements

gonna make the struct define it, then the class will actually be the dropdown
this is gonna make things so so so so much easier to comprehend

* finishing up, probably one more commit after this

* split up Dropdown into Dropdown and DropdownObj, which basically fixed all of my problems lol
* fixed a count bug
* added param tooltip toggle

* grah it's ALMOST DONE

* it's 99.9% finished.

just some touch ups, i don't think i even know of any bugs

* alright, looks like that's all the bugs gone

* EVERYTHING IS FINISHED!!
2024-02-26 01:46:23 +00:00
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Common new memes 2024-01-21 18:10:23 -05:00
Editor Advanced Blocks (#720) 2024-02-26 01:46:23 +00:00
Games Monkey watch (#555) 2024-01-29 03:04:19 +00:00
GameView Rhythm Test (GBA) (#712) 2024-02-24 01:23:23 +00:00
Common.meta Feature: Textboxes and other text-related features (#90) 2022-06-03 20:15:05 -07:00
Editor.meta Event properties wouldn't update when calling multiple events at once. (FIXED) 2022-01-30 23:59:15 -05:00
GameProfiler.prefab Initialize game with one script 2022-01-03 17:42:43 -05:00
GameProfiler.prefab.meta Initialize game with one script 2022-01-03 17:42:43 -05:00
Games.meta Started prepping Drumming Practice 2022-03-06 22:17:46 -05:00
GameView.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
GlobalGameManager.prefab Improved Sound Loading (#688) 2024-02-11 05:24:52 +00:00
GlobalGameManager.prefab.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00