* add pause menu assets * layout and animation for pause * make play mode prefab function re-assign unused class inheritance * remove filepath * don't init medals twice * remove PlayerActionObject * initial attempt at anti-note lock TODO: circumvent inputs clearing themselves making the functionality not work * properly implement input lock prevention * fix error on editor open * functional pause menu * bugfix * make unpausing not reset current play statistics * serialize initializer components in inspector instead of procedurally generating * sanity check * note for fade * make flashes in the camera prefabs instead of in world space remove / reorganize script files address issue #411 * fix bug with perfect campaign make minigame transitions hide the game canvas adjust animation of the song credits textbox * fully functional intro scene (placeholder for future title screen) refactored entire game loading procedure re-organized some files * add interaction query to disclaimer text * reword legal * anchor section medals to section display more tempo change placement controls * operation order bugfix * prep for future ratings and stats * loading text * autoload opening scene * splash screen adjustments added setting to force enable splash screen * adjust setting entry |
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| .. | ||
| Cursors | ||
| Filters | ||
| Fonts | ||
| Games | ||
| Models | ||
| Prefabs | ||
| Sfx | ||
| Sprites | ||
| Credits.txt | ||
| Credits.txt.meta | ||
| Cursors.meta | ||
| DOTweenSettings.asset | ||
| DOTweenSettings.asset.meta | ||
| Filters.meta | ||
| Fonts.meta | ||
| Games.meta | ||
| MainMixer.mixer | ||
| MainMixer.mixer.meta | ||
| Models.meta | ||
| Music.meta | ||
| Newtonsoft.Json-for-Unity.Converters.asset | ||
| Newtonsoft.Json-for-Unity.Converters.asset.meta | ||
| Prefabs.meta | ||
| Sfx.meta | ||
| Sprites.meta | ||
| tempBuildUI.png | ||
| tempBuildUI.png.meta | ||