HeavenStudio/Assets
フマジメ cb3304d217
Built To Scale (Wii) (#804)
* prefab

* Spawn Rod

* Shoot Rod

* Square

* Shoot Rod EX

* Custom Bounce

* Fix spawn

* fix animation

* Change Block

* Change Block Animation

* Destroy Square

* Fix block's transition

* Shoot Rod (mute)

* High Curve

* animation tweaks, revert to old spritesheet

* more accurate placement

* more animations

* finished anims

* all animations done

* shake more

* Minor correction

* fixed square rotations

* upscale

* icon

* Add miss curve and Toggle Blocks

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Co-authored-by: ev <85412919+iloveoatmeal2022@users.noreply.github.com>
2024-03-27 15:22:51 +00:00
..
AmplifyColor
CRTEffects
Editor
GUIWindows
Materials
Plugins
PostProcessingOutlines
PostProcessingVFX
Resources Built To Scale (Wii) (#804) 2024-03-27 15:22:51 +00:00
Scenes Improve note parameters (#798) 2024-03-22 01:37:41 +00:00
Scripts Built To Scale (Wii) (#804) 2024-03-27 15:22:51 +00:00
Shaders
Tests
TextMesh Pro
X-PostProcessing
.DS_Store
AmplifyColor.meta
ankor.png
ankor.png.meta
bop1.png
bop1.png.meta
cpu2real.png
cpu2real.png.meta
cpu3real.png
cpu3real.png.meta
cpureal.png
cpureal.png.meta
CRTEffects.meta
Editor.meta
fjgfgjh.png
fjgfgjh.png.meta
fjhjfkhg.png
fjhjfkhg.png.meta
funnygirl.png
funnygirl.png.meta
GUIWindows.meta
icon.png
icon.png.meta
judgereal.png
judgereal.png.meta
Materials.meta
New Flare.flare
New Flare.flare.meta
New Lighting Settings.lighting
New Lighting Settings.lighting.meta
playref.png
playref.png.meta
Plugins.meta
PostProcessingOutlines.meta
PostProcessingVFX.meta
Resources.meta
Scenes.meta
Screenshot (292).png
Screenshot (292).png.meta
Screenshot (295).png
Screenshot (295).png.meta
Scripts.meta
SelectionCrescimento_-_Rhythm_Heaven_GBA_-_The_Bon_Odori_CqU9DiamDAM_-_1047x706_-_0m41s.png
SelectionCrescimento_-_Rhythm_Heaven_GBA_-_The_Bon_Odori_CqU9DiamDAM_-_1047x706_-_0m41s.png.meta
Shaders.meta
StreamingAssets.meta
Tests.meta
TextMesh Pro.meta
Wall.cs
Wall.cs.meta
weeee.png
weeee.png.meta
X-PostProcessing.meta