HeavenStudio/Assets/Scripts/Games/BuiltToScaleDS
AstrlJelly c30ac8e282 add entity to collapse function, start on new animation thingy
im gonna use fork lifter to demonstrate DoScaledAnimationFromBeatAsync() cuz it uses animations to cue the peas

also i fixed that months old bug where the fork lifter sfx wasn't playing correctly :/
2023-10-18 21:52:24 -04:00
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Blocks.cs Timekeeping Improvements and Small Optimizations (#544) 2023-09-11 22:28:04 +00:00
Blocks.cs.meta Built to Scale: Gameplay implemented (missing lots of sfx) 2022-02-16 10:04:28 -07:00
BTSPiece.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
BTSPiece.cs.meta Built to Scale: Gameplay implemented (missing lots of sfx) 2022-02-16 10:04:28 -07:00
BuiltToScaleDS.cs add entity to collapse function, start on new animation thingy 2023-10-18 21:52:24 -04:00
BuiltToScaleDS.cs.meta Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00