HeavenStudio/Assets/Scripts/Games/Lockstep
AstrlJelly c30ac8e282 add entity to collapse function, start on new animation thingy
im gonna use fork lifter to demonstrate DoScaledAnimationFromBeatAsync() cuz it uses animations to cue the peas

also i fixed that months old bug where the fork lifter sfx wasn't playing correctly :/
2023-10-18 21:52:24 -04:00
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Lockstep.cs add entity to collapse function, start on new animation thingy 2023-10-18 21:52:24 -04:00
Lockstep.cs.meta Lockstep Initialization (#203) 2023-01-16 23:29:05 -05:00