* make BeatActions coroutines instead of componentrs * pooled scheduled sounds implement S' entity seek * remove debug prints from last two changes * implement absolute time tracking implement DSP time resyncing * optimize GameManager * update TMPro * update IDE packages * fix dsp sync making the drift worse * fix issue with the JSL dll * relocate debug print * make scheduled pitch setter functional * any cpu |
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| .. | ||
| DemoScene.unity | ||
| DemoScene.unity.meta | ||
| OctopusArm.fbx | ||
| OctopusArm.fbx.meta | ||
| OctopusArm.mat | ||
| OctopusArm.mat.meta | ||
| OctopusArm.png | ||
| OctopusArm.png.meta | ||