6ac919a232
However the new input system has a bug where if you press with two events eligible for a press, both of them interact. I don't know whether to fix this or not.
290 lines
11 KiB
C#
290 lines
11 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using DG.Tweening;
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using RhythmHeavenMania.Util;
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namespace RhythmHeavenMania.Games.ForkLifter
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{
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public class ForkLifterPlayer : MonoBehaviour
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{
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public static ForkLifterPlayer instance { get; set; }
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[Header("Objects")]
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public GameObject fork;
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public Sprite peaSprite;
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public Sprite hitFX;
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public Sprite hitFXG;
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public Sprite hitFXMiss;
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public Sprite hitFX2;
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public Transform early, perfect, late;
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[SerializeField]
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private BoxCollider2D col;
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private Animator anim;
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private int currentHitInList = 0;
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public int currentEarlyPeasOnFork;
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public int currentPerfectPeasOnFork;
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public int currentLatePeasOnFork;
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private bool isEating = false;
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// Burger shit
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public bool topbun, middleburger, bottombun;
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// -----------
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private void Awake()
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{
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instance = this;
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}
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private void Start()
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{
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anim = GetComponent<Animator>();
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}
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private void Update()
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{
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if (PlayerInput.Pressed())
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{
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Stab(null);
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}
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if (ForkLifter.instance.EligibleHits.Count == 0)
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{
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currentHitInList = 0;
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}
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}
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public void Eat()
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{
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if (currentEarlyPeasOnFork != 0 || currentPerfectPeasOnFork != 0 || currentLatePeasOnFork != 0)
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{
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anim.Play("Player_Eat", 0, 0);
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isEating = true;
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}
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}
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public void EatConfirm()
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{
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if (topbun && middleburger && bottombun)
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{
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Jukebox.PlayOneShotGame("forkLifter/burger");
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}
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else
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{
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if (currentEarlyPeasOnFork > 0 || currentLatePeasOnFork > 0)
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{
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Jukebox.PlayOneShotGame($"forkLifter/cough_{Random.Range(1, 3)}");
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}
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else
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{
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Jukebox.PlayOneShotGame("forkLifter/gulp");
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}
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}
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RemoveObjFromFork();
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}
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public void RemoveObjFromFork()
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{
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for (int i = 0; i < early.transform.childCount; i++)
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{
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Destroy(early.transform.GetChild(i).gameObject);
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}
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for (int i = 0; i < perfect.transform.childCount; i++)
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{
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Destroy(perfect.transform.GetChild(i).gameObject);
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}
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for (int i = 0; i < late.transform.childCount; i++)
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{
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Destroy(late.transform.GetChild(i).gameObject);
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}
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currentEarlyPeasOnFork = 0;
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currentPerfectPeasOnFork = 0;
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currentLatePeasOnFork = 0;
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isEating = false;
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topbun = false; middleburger = false; bottombun = false;
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}
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public void Stab(Pea p)
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{
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if (isEating) return;
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/*var EligibleHits = ForkLifter.instance.EligibleHits;
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bool canHit = (ForkLifter.instance.EligibleHits.Count > 0) && (currentHitInList < ForkLifter.instance.EligibleHits.Count);
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int events = ForkLifter.instance.MultipleEventsAtOnce();
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for (int pt = 0; pt < events; pt++)
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{
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if (canHit)
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{
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GameObject pea = new GameObject();
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if (EligibleHits[currentHitInList].perfect)
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{
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pea.transform.parent = perfect.transform;
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pea.transform.localScale = Vector2.one;
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pea.transform.localPosition = Vector3.zero;
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for (int i = 0; i < perfect.transform.childCount; i++)
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{
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perfect.transform.GetChild(i).transform.localPosition = new Vector3(0, (-1.67f - (0.15724f * i)) + 0.15724f * currentPerfectPeasOnFork);
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}
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SpriteRenderer psprite = pea.AddComponent<SpriteRenderer>();
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psprite.sprite = ForkLifter.instance.peaHitSprites[EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type];
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psprite.sortingOrder = 20;
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switch (EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type)
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{
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case 0:
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psprite.sortingOrder = 101;
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break;
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case 1:
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psprite.sortingOrder = 104;
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break;
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case 2:
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psprite.sortingOrder = 103;
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break;
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case 3:
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psprite.sortingOrder = 102;
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break;
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}
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GameObject hitFXo = new GameObject();
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hitFXo.transform.localPosition = new Vector3(1.9969f, -3.7026f);
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hitFXo.transform.localScale = new Vector3(3.142196f, 3.142196f);
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SpriteRenderer hfxs = hitFXo.AddComponent<SpriteRenderer>();
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hfxs.sprite = hitFX;
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hfxs.sortingOrder = 100;
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hfxs.DOColor(new Color(1, 1, 1, 0), 0.05f).OnComplete(delegate { Destroy(hitFXo); });
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FastEffectHit(ForkLifter.instance.EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type);
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Jukebox.PlayOneShotGame("forkLifter/stab");
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currentPerfectPeasOnFork++;
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if (EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type == 1)
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{
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topbun = true;
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}
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else if (EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type == 2)
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{
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middleburger = true;
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}
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else if (EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type == 3)
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{
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bottombun = true;
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}
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RemovePea();
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GameProfiler.instance.IncreaseScore();
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}
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else if (EligibleHits[currentHitInList].early)
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{
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pea.transform.parent = early.transform;
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pea.transform.localScale = Vector2.one;
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pea.transform.localPosition = Vector3.zero;
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pea.transform.localRotation = Quaternion.Euler(0, 0, 90);
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for (int i = 0; i < early.transform.childCount; i++)
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{
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early.transform.GetChild(i).transform.localPosition = new Vector3(0, (-1.67f - (0.15724f * i)) + 0.15724f * currentEarlyPeasOnFork);
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}
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SpriteRenderer psprite = pea.AddComponent<SpriteRenderer>();
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psprite.sprite = ForkLifter.instance.peaHitSprites[EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type];
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psprite.sortingOrder = 20;
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HitFXMiss(new Vector2(1.0424f, -4.032f), new Vector2(1.129612f, 1.129612f));
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HitFXMiss(new Vector2(0.771f, -3.016f), new Vector2(1.71701f, 1.71701f));
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HitFXMiss(new Vector2(2.598f, -2.956f), new Vector2(1.576043f, 1.576043f));
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HitFXMiss(new Vector2(2.551f, -3.609f), new Vector2(1.200788f, 1.200788f));
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FastEffectHit(ForkLifter.instance.EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type);
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Jukebox.PlayOneShot("miss");
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currentEarlyPeasOnFork++;
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RemovePea();
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}
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else if (EligibleHits[currentHitInList].late)
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{
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pea.transform.parent = late.transform;
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pea.transform.localScale = Vector2.one;
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pea.transform.localPosition = Vector3.zero;
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pea.transform.localRotation = Quaternion.Euler(0, 0, 90);
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for (int i = 0; i < late.transform.childCount; i++)
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{
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late.transform.GetChild(i).transform.localPosition = new Vector3(0, (-1.67f - (0.15724f * i)) + 0.15724f * currentLatePeasOnFork);
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}
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SpriteRenderer psprite = pea.AddComponent<SpriteRenderer>();
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psprite.sprite = ForkLifter.instance.peaHitSprites[EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type];
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psprite.sortingOrder = 20;
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HitFXMiss(new Vector2(1.0424f, -4.032f), new Vector2(1.129612f, 1.129612f));
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HitFXMiss(new Vector2(0.771f, -3.016f), new Vector2(1.71701f, 1.71701f));
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HitFXMiss(new Vector2(2.598f, -2.956f), new Vector2(1.576043f, 1.576043f));
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HitFXMiss(new Vector2(2.551f, -3.609f), new Vector2(1.200788f, 1.200788f));
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FastEffectHit(ForkLifter.instance.EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type);
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Jukebox.PlayOneShot("miss");
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currentLatePeasOnFork++;
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RemovePea();
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}
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}
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}*/
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if (p == null)
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{
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Jukebox.PlayOneShotGame("forkLifter/stabnohit");
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}
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anim.Play("Player_Stab", 0, 0);
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}
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public void FastEffectHit(int type)
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{
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GameObject hitFX2o = new GameObject();
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hitFX2o.transform.localPosition = new Vector3(0.11f, -2.15f);
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hitFX2o.transform.localScale = new Vector3(5.401058f, 1.742697f);
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hitFX2o.transform.localRotation = Quaternion.Euler(0, 0, -38.402f);
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SpriteRenderer hfx2s = hitFX2o.AddComponent<SpriteRenderer>();
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if (type == 2)
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hfx2s.sprite = hitFXG;
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else
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hfx2s.sprite = hitFX2;
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hfx2s.sortingOrder = -5;
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hfx2s.DOColor(new Color(1, 1, 1, 0), 0.07f).OnComplete(delegate { Destroy(hitFX2o); });
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}
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public void HitFXMiss(Vector2 pos, Vector2 size)
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{
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GameObject hitFXo = new GameObject();
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hitFXo.transform.localPosition = new Vector3(pos.x, pos.y);
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hitFXo.transform.localScale = new Vector3(size.x, size.y);
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SpriteRenderer hfxs = hitFXo.AddComponent<SpriteRenderer>();
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hfxs.sprite = hitFXMiss;
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hfxs.sortingOrder = 100;
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hfxs.DOColor(new Color(1, 1, 1, 0), 0.05f).OnComplete(delegate { Destroy(hitFXo); });
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}
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}
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} |