HeavenStudio/Assets/Resources/Sprites/Games/BuiltToScaleDS/Materials
2022-02-24 05:26:56 -07:00
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Effects BTSDS: Outline no longer overlaps hit effect. 2022-02-23 21:27:39 -07:00
World BTSDS: Scene adjustments for better future 3D cam movement compatibility 2022-02-24 05:26:56 -07:00
Effects.meta Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
Object.mat BTSDS: Outline postprocess approach 2022-02-19 11:26:01 -07:00
Object.mat.meta BTSDS: Outline postprocess approach 2022-02-19 11:26:01 -07:00
World.meta Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00