495cc5ad4c
* Spaceball cleanup and small bug fix * Replace old hit sound in spaceball * Camera filters * added 9 new filters, including 3 types of sepia * oops * remark * normalization of fade out and fade in on filters are by 100 * GenerateFilterTypeEnum comments * Pure black and white filter * Zooming * Constant playback bar offset * Prepare box selector rewrite * Update icons, finalize
197 lines
6.4 KiB
C#
197 lines
6.4 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
using Starpelly;
|
|
|
|
using HeavenStudio.Editor.Track;
|
|
|
|
namespace HeavenStudio.Editor
|
|
{
|
|
public class BoxSelection : MonoBehaviour
|
|
{
|
|
[SerializeField] private RectTransform boxVisual;
|
|
[SerializeField] private RectTransform timelineContent;
|
|
private Rect selectionBox;
|
|
|
|
private Vector2 startPosition = Vector2.zero;
|
|
private Vector2 endPosition = Vector2.zero;
|
|
|
|
public bool selecting = false;
|
|
|
|
private bool clickedInTimeline = false;
|
|
|
|
private TMPro.TMP_Text sizeText;
|
|
private RectTransform text;
|
|
|
|
private float timelineLastX;
|
|
|
|
public static BoxSelection instance { get; private set; }
|
|
|
|
private void Awake()
|
|
{
|
|
instance = this;
|
|
}
|
|
|
|
private void Start()
|
|
{
|
|
DrawVisual();
|
|
|
|
Color boxCol = EditorTheme.theme.properties.BoxSelectionCol.Hex2RGB();
|
|
boxVisual.GetComponent<Image>().color = new Color(boxCol.r, boxCol.g, boxCol.b, 0.3f);
|
|
boxVisual.transform.GetChild(0).GetComponent<Image>().color = EditorTheme.theme.properties.BoxSelectionOutlineCol.Hex2RGB();
|
|
|
|
sizeText = boxVisual.transform.GetChild(1).GetComponent<TMPro.TMP_Text>();
|
|
text = boxVisual.transform.GetChild(1).GetComponent<RectTransform>();
|
|
}
|
|
|
|
private void Update()
|
|
{
|
|
if (Editor.instance == null) return;
|
|
float deltaTimelineX = timelineContent.transform.localPosition.x - timelineLastX;
|
|
|
|
Camera camera = Editor.instance.EditorCamera;
|
|
Vector3 scale = Editor.instance.MainCanvas.transform.localScale;
|
|
|
|
boxVisual.transform.localScale = new Vector2((1f / Timeline.instance.TimelineContent.localScale.x) / scale.x, 1f / scale.y);
|
|
text.transform.localScale = scale;
|
|
|
|
if (Selections.instance.eventsSelected.Count > 0 && Timeline.instance.InteractingWithEvents())
|
|
{
|
|
startPosition = Vector2.zero;
|
|
endPosition = Vector2.zero;
|
|
DrawVisual();
|
|
return;
|
|
}
|
|
|
|
if (Conductor.instance.NotStopped() || !Timeline.instance.timelineState.selected)
|
|
{
|
|
startPosition = Vector2.zero;
|
|
endPosition = Vector2.zero;
|
|
DrawVisual();
|
|
return;
|
|
}
|
|
|
|
float beatLen = boxVisual.rect.width * boxVisual.transform.localScale.x;
|
|
if (beatLen >= 0.5f)
|
|
sizeText.text = $"{string.Format("{0:0.000}", beatLen)}";
|
|
else
|
|
sizeText.text = string.Empty;
|
|
|
|
// click
|
|
if (Input.GetMouseButtonDown(0))
|
|
{
|
|
clickedInTimeline = Timeline.instance.CheckIfMouseInTimeline();
|
|
|
|
startPosition = MousePosition();
|
|
selectionBox = new Rect();
|
|
}
|
|
|
|
// dragging
|
|
if (Input.GetMouseButton(0) && clickedInTimeline)
|
|
{
|
|
startPosition.x += deltaTimelineX * scale.x;
|
|
endPosition = MousePosition();
|
|
DrawSelection();
|
|
SelectEvents(); //kek
|
|
DrawVisual();
|
|
}
|
|
|
|
// release click
|
|
if (Input.GetMouseButtonUp(0))
|
|
{
|
|
startPosition = Vector2.zero;
|
|
endPosition = Vector2.zero;
|
|
SelectEvents();
|
|
DrawVisual();
|
|
}
|
|
|
|
timelineLastX = timelineContent.transform.localPosition.x;
|
|
}
|
|
|
|
private void DrawVisual()
|
|
{
|
|
Vector2 boxStart = startPosition;
|
|
Vector2 boxEnd = endPosition;
|
|
|
|
Vector2 boxCenter = (boxStart + boxEnd) / 2;
|
|
boxVisual.position = boxCenter;
|
|
|
|
Vector2 boxSize = new Vector2(Mathf.Abs(boxStart.x - boxEnd.x), Mathf.Abs(boxStart.y - boxEnd.y));
|
|
boxVisual.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, boxSize.x);
|
|
boxVisual.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, boxSize.y);
|
|
}
|
|
|
|
private void DrawSelection()
|
|
{
|
|
// X
|
|
if (MousePosition().x < startPosition.x)
|
|
{
|
|
// dragging left
|
|
selectionBox.xMin = MousePosition().x;
|
|
selectionBox.xMax = startPosition.x;
|
|
}
|
|
else
|
|
{
|
|
// dragging right
|
|
selectionBox.xMin = startPosition.x;
|
|
selectionBox.xMax = MousePosition().x;
|
|
}
|
|
|
|
// Y
|
|
if (MousePosition().y < startPosition.y)
|
|
{
|
|
// dragging down
|
|
selectionBox.yMin = MousePosition().y;
|
|
selectionBox.yMax = startPosition.y;
|
|
}
|
|
else
|
|
{
|
|
// dragging up
|
|
selectionBox.yMin = startPosition.y;
|
|
selectionBox.yMax = MousePosition().y;
|
|
}
|
|
}
|
|
|
|
private void SelectEvents()
|
|
{
|
|
if (!Input.GetKey(KeyCode.LeftShift) && !Timeline.instance.InteractingWithEvents() && Editor.instance.canSelect) Selections.instance.DeselectAll();
|
|
|
|
int selected = 0;
|
|
|
|
for (int i = 0; i < GameManager.instance.Beatmap.entities.Count; i++)
|
|
{
|
|
TimelineEventObj e = GameManager.instance.Beatmap.entities[i].eventObj;
|
|
|
|
if (selectionBox.Overlaps(GetWorldRect(e.GetComponent<RectTransform>())))
|
|
{
|
|
Selections.instance.DragSelect(e);
|
|
selected++;
|
|
}
|
|
}
|
|
|
|
selecting = selected > 0;
|
|
}
|
|
|
|
public Vector3 MousePosition()
|
|
{
|
|
var mousePos = Editor.instance.EditorCamera.ScreenToWorldPoint(Input.mousePosition);
|
|
return new Vector3(mousePos.x, mousePos.y, 0);
|
|
}
|
|
|
|
public Rect GetWorldRect(RectTransform rectTransform)
|
|
{
|
|
Vector3[] corners = new Vector3[4];
|
|
rectTransform.GetWorldCorners(corners);
|
|
// Get the bottom left corner.
|
|
Vector3 position = corners[0];
|
|
|
|
Vector2 size = new Vector2(
|
|
rectTransform.lossyScale.x * rectTransform.rect.size.x,
|
|
rectTransform.lossyScale.y * rectTransform.rect.size.y);
|
|
|
|
return new Rect(position, size);
|
|
}
|
|
}
|
|
} |