bccd88e164
* prep UI for chart section
* all special layers now on one area
todo: have buttons toggle between special layers (selection mode shows all?), use the tabs system for this
* swapping between special timelines - prelim
* special entities can be placed
* spec. timeline base functions complete
music volume changes should work now
* attempt at input lag reduction
needs testing
* fix dsp issues
* smaller DSP buffer?
* Revert "smaller DSP buffer?"
This reverts commit 9d36db5ff9
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* make conductor clock use real time (double)
change order of execution of input-related scripts to further attempt a reduction in input latency
* start values can be changed
make the old special entity bar visible when the corresponding type is selected
* creation of Chart Sections (TODO: GO REFERENCE)
* added GO references
* section edit dialog
* disable wrapping on chart section obj
* backspace can now delete entities
* entities don't shift when duplicated
* fix PlayerActionEvent order of operations
- fixed remix loading trying to clear special timeline while it's writing to itself
* make oop check match parity
* more operation order fix
* fix Karate Man BG initialization
* show section progress in editor
todo: section progress in-game
* more fix for entity duping
29 lines
602 B
JSON
29 lines
602 B
JSON
// COLORS BASED ON https://coolors.co/ef476f-ffd166-06d6a0-118ab2-073b4c
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{
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"name": "Heaven Studio Default Editor Theme",
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"properties": {
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"SpecialLayersCol": "f06d60",
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"TempoLayerCol": "6cbcc4",
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"MusicLayerCol": "a663cc",
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"SectionLayerCol": "ed9b2f",
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//A7F085
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"Layer1Col": "ef476f",
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"Layer2Col": "f5813d",
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"Layer3Col": "ffd166",
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"Layer4Col": "06d6a0",
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"Layer5Col": "118ab2",
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"EventSelectedCol": "61e5ff",
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"EventNormalCol": "FFFFFF",
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"BeatMarkerCol": "32FF32",
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"CurrentTimeMarkerCol": "32FF32",
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"BoxSelectionCol": "61e5ff",
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"BoxSelectionOutlineCol": "61e5ff"
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}
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} |