The soccer ball that is part of the prefab no longer defaults to the Dispensing state (when i refactored the ball script a while ago, i dealt with this problem by just disabling that ball, but this solution should work even with the ball enabled) |
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| Editor | ||
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| Plugins | ||
| PostProcessingOutlines | ||
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| Scripts | ||
| Shaders | ||
| Tests | ||
| TextMesh Pro | ||
| Editor.meta | ||
| icon.png | ||
| icon.png.meta | ||
| Materials.meta | ||
| New Lighting Settings.lighting | ||
| New Lighting Settings.lighting.meta | ||
| Plugins.meta | ||
| PostProcessingOutlines.meta | ||
| Resources.meta | ||
| Scenes.meta | ||
| Scripts.meta | ||
| Shaders.meta | ||
| Test.meta | ||
| Tests.meta | ||
| TextMesh Pro.meta | ||