HeavenStudio/Assets/Scripts
AstrlJelly d8eb69c033
Meat Grinder (#314)
* meat grinder prefab + sprite cutting/naming done + icon

title :)

* Boss Bop, Miss, & Signal Anims

can you read

* Boss Call Anim

self-explanatory

* fix the z axis + new sprite

still working on getting those bops working. they're a bit weird (not the anim itself)

* Restored Meat Grinder Animations

i have no idea what just happened with github but the animations are back

* All Tack Animations Complete

just missing the meat anims

* Literally two lines changed

skull emoji (forgot to set the light meat for the miss anim to inactive by default)

* Meat Grinder Anims (should be) Done

Added the Meat Hit anims

* goodnight

* bopping every beat
* tons of sfx
* meat calls with their corresponding sfx/animations have been added
* prefunctions...

* inputs + sfx + prefunction

making swift progress here :)

* little commit

more cues and animation stuff so that i can have new animations

* Meat Toss Anims

also fixed up some of tack's hit anims to make the smear more consistent

* night night

* moved all the meat stuff to a new script
 -this should help with instantiating the meat
* animations are a bit more comprehensive
* man, barelies are way easier than i thought they were gonna be

* instantiating works now

committing to work on my pc instead of my laptop

but i have been getting a lot done with the meat! it's just that most of that stuff is learning what i can't do...

* Boss Animation Tweaks

Adjusted Boss' bop and miss animations

* woohoo animation!

hi sean this is for u. tell me anything to tweak :)

* Quick Meat Toss Anim Fix

Prevents meat from playing the toss animation twice

* meat hit animation works!

sometimes there's a frame where the first frame of its animation pops up but i should be able to fix that

also just general improvements + framework for different meats

* it's done! or at least out of wip!

* you can select which meat type is tossed (defaults to random)
* ghost meat has been busted (it looped back to its first frame of anim sometimes right before being destroyed; i just added a single frame idle.)
* overall just optimized code
* removed WIP from game name

* a few touch-ups

* change all sfx to ogg
 -also amplified toss.ogg by 4db, was hard to hear at the same time as hitting a cue
* fixed boss not bopping a beat after a signal
 -a very small bit hacky but it really works fine. will fix if any problems come up (but i added a check so that there shouldn't be)

* i have stashed changes :P

* new bg + remove references

title

* boss weird bopping fixed + game switches fixed

* final touch-ups

---------

Co-authored-by: Seanski2 <seanbenedit@gmail.com>
2023-02-23 00:25:14 +00:00
..
BeatmapFormats
Common
Deprecated
Games Meat Grinder (#314) 2023-02-23 00:25:14 +00:00
InputSystem
LevelEditor Expose Song Pitch to Minigames (#301) 2023-02-21 16:26:08 +00:00
StudioDance add cursor toggle, master volume 2022-07-10 17:39:14 -04:00
Transform
UI The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Util Expose Song Pitch to Minigames (#301) 2023-02-21 16:26:08 +00:00
AppInfo.cs
AppInfo.cs.meta
BeatmapFormats.meta
CircleCursor.cs
CircleCursor.cs.meta
Common.meta
Conductor.cs
Conductor.cs.meta
Datamodel.cs
Datamodel.cs.meta Timeline entities added 2022-01-08 11:42:48 -05:00
DebugUI.cs Misc Additions #4 (#192) 2023-01-11 20:42:12 -05:00
DebugUI.cs.meta
Deprecated.meta
Destroy.cs
Destroy.cs.meta
DiscordController.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
DiscordController.cs.meta
DiscordRPC.cs
DiscordRPC.cs.meta
EventCaller.cs
EventCaller.cs.meta
GameCamera.cs further work 2022-08-21 20:50:19 -04:00
GameCamera.cs.meta
GameEvent.cs
GameEvent.cs.meta
GameManager.cs
GameManager.cs.meta Beatmap Sections & Latency Reduction (#170) 2022-09-18 16:48:14 -04:00
GameProfiler.cs
GameProfiler.cs.meta
GameProperties.cs
GameProperties.cs.meta
Games.meta
GlobalGameManager.cs fix config creation collisions (#239) 2023-01-25 10:28:51 -05:00
GlobalGameManager.cs.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
GoForAPerfect.cs
GoForAPerfect.cs.meta
Initializer.cs
Initializer.cs.meta
InputSystem.meta
InputType.cs
InputType.cs.meta
LevelEditor.meta
Minigames.cs
Minigames.cs.meta
PersistentDataManager.cs
PersistentDataManager.cs.meta Persistent Settings (#234) 2023-01-24 14:31:49 -05:00
Settings.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Settings.cs.meta
SoundEffects.cs
SoundEffects.cs.meta
SpriteFlicker.cs
SpriteFlicker.cs.meta
StudioDance.meta
Transform.meta
UI.meta
Util.meta Proper namespaces 2021-12-20 20:10:49 -05:00