HeavenStudio/Assets/Resources/Sprites/Games/Cannery/Animations/Can
AstrlJelly a1f872ef4f
The Cannery (#730)
* everything!

conveyor belt is lined up with cans, ive got the blackout in, everythings good. i might add in some recoloring, tho

* rename to cannery and The Cannery, respectively

* ColorEase struct, new spritesheet

* a few anims, uninstancing start

compiler errors! just wanna get mannequin factory done

* a singular semicolon

good job me

* update: revoked semicolon and A privileges

* The: fix

mwuahahhaha

* started working on anims

* restore lost anims and some new ones

* add new anims

* add icon, remove colorease

adding colorease in a different pr

* BG stuffs

* Cannery Visual Overhaul

Yeah!

* ok for some reason this animation was not in the changes list until i closed unity yeah ok fuck you

* make bg controlled by code

simple ease + speed modifier and it's controlled by delta time
and that's cannery finished!! it truly looks amazing now.

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Co-authored-by: Seanski2 <seanbenedit@gmail.com>
Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
2024-03-04 03:50:43 +00:00
..
CanAnim.controller The Cannery (#730) 2024-03-04 03:50:43 +00:00
CanAnim.controller.meta The Cannery (#730) 2024-03-04 03:50:43 +00:00
CanCan.anim The Cannery (#730) 2024-03-04 03:50:43 +00:00
CanCan.anim.meta The Cannery (#730) 2024-03-04 03:50:43 +00:00
CanFlip.anim The Cannery (#730) 2024-03-04 03:50:43 +00:00
CanFlip.anim.meta The Cannery (#730) 2024-03-04 03:50:43 +00:00
CanMove.anim The Cannery (#730) 2024-03-04 03:50:43 +00:00
CanMove.anim.meta The Cannery (#730) 2024-03-04 03:50:43 +00:00
CanReopen.anim The Cannery (#730) 2024-03-04 03:50:43 +00:00
CanReopen.anim.meta The Cannery (#730) 2024-03-04 03:50:43 +00:00