HeavenStudio/Assets/Scripts/Util
minenice55 bb2ae74339
Integration of Jukebox Library (#451)
* add Jukebox library

todo:
- saving / loading of new format
- inferrence of unknown data like past versions
- move the temporary float casts to proper use of double
- make sound related functions take double for timing
- inform people that the Jukebox sound player was renamed to SoundByte lol

* make sound, input scheduling, and super curve use double precision

* successfully load charts

* editor works again

v1 riqs can be saved and loaded

* first tempo and volume markers are unmovable

fix loading of charts' easing values

* use gsync / freesync

* update Jukebox refs to SoundByte

* game events use double part 1

Air Rally - Glee Club converted

* don't load song if chart load fails

* finish conversion of all minigames

* remove editor waveform toggle

* timeline now respects added song offset length

clear cache files on app close
prepped notes for dsp sync

* update timeline length when offset changed

* update to latest Jukebox

* make error panel object in global game manager

* improve conductor music scheduling

* added error message box

fix first game events sometimes not playing
2023-06-10 15:13:29 -04:00
..
AnimationHelpers.cs Integration of Jukebox Library (#451) 2023-06-10 15:13:29 -04:00
AnimationHelpers.cs.meta A lot of stuff (Read desc) 2022-01-21 02:09:32 -05:00
BeatAction.cs First PlayerActionEvent Pass (#202) 2023-01-14 23:33:37 -05:00
BeatAction.cs.meta A lot of stuff (Read desc) 2022-01-21 02:09:32 -05:00
BitwiseUtils.cs playstation controller lightbar colours 2022-07-25 18:36:32 -04:00
BitwiseUtils.cs.meta heavy rework of our input system 2022-07-23 20:36:10 -04:00
CommonAnimEvents.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
CommonAnimEvents.cs.meta Proper namespaces 2021-12-20 20:10:49 -05:00
EasingFunctions.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
EasingFunctions.cs.meta Spaceball camera easings 2022-02-04 17:16:22 -05:00
EntityTypes.cs finally fix deserialization of the new format 2022-08-21 21:57:32 -04:00
EntityTypes.cs.meta Entity object parameters testing 2022-02-03 17:20:26 -05:00
GameEvent.cs Integration of Jukebox Library (#451) 2023-06-10 15:13:29 -04:00
GameEvent.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
MultiSound.cs Integration of Jukebox Library (#451) 2023-06-10 15:13:29 -04:00
MultiSound.cs.meta Multisound + Combo miss animation 2022-01-20 20:24:30 -05:00
ParticleSystemHelpers.cs See Saw (#423) 2023-05-19 22:20:57 +00:00
ParticleSystemHelpers.cs.meta See Saw (#423) 2023-05-19 22:20:57 +00:00
Sound.cs Integration of Jukebox Library (#451) 2023-06-10 15:13:29 -04:00
Sound.cs.meta Proper namespaces 2021-12-20 20:10:49 -05:00
SoundByte.cs Integration of Jukebox Library (#451) 2023-06-10 15:13:29 -04:00
SoundByte.cs.meta Integration of Jukebox Library (#451) 2023-06-10 15:13:29 -04:00
StringUtils.cs Integration of Jukebox Library (#451) 2023-06-10 15:13:29 -04:00
StringUtils.cs.meta Integration of Jukebox Library (#451) 2023-06-10 15:13:29 -04:00
SwapEditorShortcutsOnPlayerFocus.cs Entity object parameters testing 2022-02-03 17:20:26 -05:00
SwapEditorShortcutsOnPlayerFocus.cs.meta Autoplay began 2022-01-22 22:40:53 -05:00
UiScrollRectEventBubbling.cs make game selection scroll not suck 2022-06-28 18:51:19 -04:00
UiScrollRectEventBubbling.cs.meta make game selection scroll not suck 2022-06-28 18:51:19 -04:00